SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 Win 7 64, and no I don't use program files folders for games. I went with 275 -> 287 -> 290 (before I did it that way, it wouldn't even run.)I've previously used Wrye Python 03a, wxpython, python, etc. so I shouldn't be missing any of that. Okay here's something that you might try:In the same directory as the Oblivion directory itself, you should find an Oblivion Mods directory. Inside that directory, you should see a directory named Bash Mod Data. Inside there is a Table.dat file - try removing it and allowing Bash to regenerate it. (I had hoped that the iKeepLog setting in the bash.ini would work, but apparently they have not finished implementing it yet...sorry) Hmm, the Bash mod data folder is actually empty. Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 (edited) Win 7 64, and no I don't use program files folders for games. I went with 275 -> 287 -> 290 (before I did it that way, it wouldn't even run.)I've previously used Wrye Python 03a, wxpython, python, etc. so I shouldn't be missing any of that. Okay here's something that you might try:In the same directory as the Oblivion directory itself, you should find an Oblivion Mods directory. Inside that directory, you should see a directory named Bash Mod Data. Inside there is a Table.dat file - try removing it and allowing Bash to regenerate it. (I had hoped that the iKeepLog setting in the bash.ini would work, but apparently they have not finished implementing it yet...sorry) Hmm, the Bash mod data folder is actually empty. (Ach sorry I seem to have double posted somehow) Edited December 21, 2010 by SirDanest Link to comment Share on other sites More sharing options...
Hickory Posted December 21, 2010 Share Posted December 21, 2010 I followed the instructions, tried several times in case I missed something, as carefully as I could, and wrye bash still de-activates my selected mods. Going down your checklist, almost nothing ever showed up in the right hand window, and when it did, it wasn't something I recognized, it wasn't a mod I installed. This sounds like a symptom of you having OBMM open at the same time as Wrye Bash. Never have OBMM open when you use BOSS or Wrye Bash, since it can override the functions that the latter two are trying to implement. Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 I followed the instructions, tried several times in case I missed something, as carefully as I could, and wrye bash still de-activates my selected mods. Going down your checklist, almost nothing ever showed up in the right hand window, and when it did, it wasn't something I recognized, it wasn't a mod I installed. This sounds like a symptom of you having OBMM open at the same time as Wrye Bash. Never have OBMM open when you use BOSS or Wrye Bash, since it can override the functions that the latter two are trying to implement. No, that's definitely not the case. I've tried rebooting to make sure. I guess I just can't mod this game... what will happen if I don't update the bash patch?And then there's still something about importing cells or something that I haven't started to tackle yet either. Ugh. Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 I followed the instructions, tried several times in case I missed something, as carefully as I could, and wrye bash still de-activates my selected mods. Going down your checklist, almost nothing ever showed up in the right hand window, and when it did, it wasn't something I recognized, it wasn't a mod I installed. This sounds like a symptom of you having OBMM open at the same time as Wrye Bash. Never have OBMM open when you use BOSS or Wrye Bash, since it can override the functions that the latter two are trying to implement. No, that's definitely not the case. I've tried rebooting to make sure. I guess I just can't mod this game... what will happen if I don't update the bash patch?And then there's still something about importing cells or something that I haven't started to tackle yet either. Ugh. I obviously don't know what I'm doing but I'm going to make a wild guess that the installation is messed up. I wonder if the installation instructions are out of date with one or more of the python components -- that one or two of the components are newer or something, and messing with the others. I know I had to drive up a wall finding version numbers that would even allow the thing to run so I guess I shouldn't be surprised that it's still not working... took days just to figure out how to install, with google leading down dead end after dead end of instructions that didn't work. Link to comment Share on other sites More sharing options...
Hickory Posted December 21, 2010 Share Posted December 21, 2010 Please open Wrye Bash and right click on the 'File' header. Select 'List Mods' and copy and paste everything, and I do mean EVERYTHING (including the spoiler/code boxes) here, if you would, please. Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 Please open Wrye Bash and right click on the 'File' header. Select 'List Mods' and copy and paste everything, and I do mean EVERYTHING (including the spoiler/code boxes) here, if you would, please. I see a column labeled "files" in the left hand box... . Left clicking on it doesn't do anything, right click has a "list packages" option, but not list mods. List packages has the following result: Bain Packages: Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 Please open Wrye Bash and right click on the 'File' header. Select 'List Mods' and copy and paste everything, and I do mean EVERYTHING (including the spoiler/code boxes) here, if you would, please. I see a column labeled "files" in the left hand box... . Left clicking on it doesn't do anything, right click has a "list packages" option, but not list mods. List packages has the following result: Bain Packages: that isn't what I posted. It's changing it. I'll put some spaces in and see if that makes a difference. [ codebox]Bain Packages:[/ codebox] Link to comment Share on other sites More sharing options...
Hickory Posted December 21, 2010 Share Posted December 21, 2010 You are in the wrong tab. Please click on the 'Mods' tab, not the 'Installers' tab. Is this where you are going wrong, trying to install mods through the Installers? The Installers tab is for BAIN archives. It's great for installing mods, but you have to have some knowledge, AND the archives have to be in BAIN format. For normal mods, use the 'Mods' tab. Link to comment Share on other sites More sharing options...
SirDanest Posted December 21, 2010 Author Share Posted December 21, 2010 You are in the wrong tab. Please click on the 'Mods' tab, not the 'Installers' tab. Is this where you are going wrong, trying to install mods through the Installers? The Installers tab is for BAIN archives. It's great for installing mods, but you have to have some knowledge, AND the archives have to be in BAIN format. For normal mods, use the 'Mods' tab. [ codebox]Active Mod Files:00 Oblivion.esm01 DLCShiveringIsles.esp02 Bashed Patch, 0.esp[ /codebox] Link to comment Share on other sites More sharing options...
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