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.esm files


FalloutParker

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Ok so I have been adding NPCs, quests, and most importantly changes to the environment. I need to make this file a .esm because another mod I am working on requires it as a master file. I have used Fallout Mod Managers TESsnip to make it a .esm and when I load it into the game it saves the NPCs and quests but none of the changes to the environment. I made sure that there wasn't another master files affecting it so I disabled all other mods and made a new save and still no changes to the environment. I tested the .esp by itself and it has all the changes but not the .esm file. Any ideas why?

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OK I think i got it wrong my bad. I added lots of new items and took out some stuff and replaced them like the destroyed houses with new houses. I added some water crates and the 188 for instance and it saves those, but I also re-arranged some of the benches there but it doesn't save that. I removed a wrecked house it goodsrings and replaced it with a water tower but in game it has both in each other.

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