cajetethaog Posted April 26, 2015 Share Posted April 26, 2015 Mission Mojave seems to be conflicting with one of my mods and I can't figure out which one. It's driving me insane. I've been trying to fix it for hours but to no avail. With MM installed the ground at the underpass entrance to Primm is missing. http://i.imgur.com/uo3jlTK.jpghttp://i.imgur.com/fxpySHG.jpg With MM uninstalled all is normal http://i.imgur.com/oBApBXJ.jpghttp://i.imgur.com/3eYVzNk.jpg I suspect it might have something to do with FOOK but I downloaded the compatibility patch so I'm not sure anymore. Here's a list of my mods, I sorted them out using LOOT. GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 CaravanPack.esm=1 YUP - Base Game + All DLC.esm=1 FOOK - New Vegas.esm=1 FOOK - New Vegas DLCs.esm=1 NVInteriors_Core.esm=1 Run the Lucky 38.esm=1 NVInteriors_ComboEdition.esm=1 NVWillow.esp=1 YUP - NPC Fixes (Base Game + All DLC).esp=1 Mission Mojave - Ultimate Edition.esp=1 FOOK - New Vegas.esp=1 FOOK - New Vegas DLCs.esp=1 MMUE-CP-FOOK.esp=1 The Lucky 38 Empire.esp=1 50sFFFLVJOD-Freeside.esp=1 ArmourRepairKits.esp=1 BrighterPipboyLight.esp=1 CASM with MCM.esp=1 DarNifiedUINV.esp=1 Easy Hacking.esp=1 FO3 Face Presets.esp=1 FP gun follows crosshairs.esp=1 Integration - Couriers Stash.esp=1 NiptonRevisited.esp=1 Laurens_Bathroom_poetry.esp=1 LessIntrusiveKillCam.esp=1 MMUE-CP-NVInteriors.esp=1 mojave music radio expanded v1.1.esp=1 noautoaim.esp=1 Purge Cell Buffers.esp=1 Sprint Mod.esp=1 The Mod Configuration Menu.esp=1 FNV Realistic Wasteland Lighting - Full.esp=1 Any ideas what the culprit is? Thank you in advance! Link to comment Share on other sites More sharing options...
cajetethaog Posted April 26, 2015 Author Share Posted April 26, 2015 (edited) I deactivated all my mods and saved the game. I then just loaded MM and the floor is still missing, anyone know anything? Been trying for a day now to fix this. Edited April 26, 2015 by kingcajete Link to comment Share on other sites More sharing options...
Aintiarna Posted April 27, 2015 Share Posted April 27, 2015 Looking at your load order, I'd be very surprised if Mission Mojave and YUP were compatible with each other considering what they do. I don't have YUP but I know that Mission Mojave makes several changes to the Prim underpass, including some navmesh deletions (never good). I'm assuming of course that you've tried the usual toggling archive invalidation, messing around with the load order, etc. Anyway, I'd suggest you pick MM or YUP but not both. Link to comment Share on other sites More sharing options...
MarchUntoTorment Posted April 27, 2015 Share Posted April 27, 2015 Don't use Mission Mojave. It's a terrible mod which, while intended to clean up the game, mostly just causes trouble. Steer well clear, if you ask me. Link to comment Share on other sites More sharing options...
Aintiarna Posted April 27, 2015 Share Posted April 27, 2015 Don't use Mission Mojave. It's a terrible mod which, while intended to clean up the game, mostly just causes trouble. Steer well clear, if you ask me. I wasn't going to prejudice the situation by saying that, but yeah. :wink: It does seem to go way beyond the bounds of bugfixing. Link to comment Share on other sites More sharing options...
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