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Moddability


Lehcar

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Okay, if you're referring to the new engine that they'll use, then here: unless there are complete idiots working there (and it doesn't appear so) they will keep it just as moddable as its predecessors, if not more so. As I've stated in other topics, the CS/community is what's kept them going so long.
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I do hope they realize that what keeps a game from dying off and being forgotten... is teh MODS!!!! That's what's made games like Oblivion continually so ridiculously successful and popular after all these years.

 

Seriously!

Edited by Lehcar
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unless there are complete idiots working there (and it doesn't appear so)

as counter proof

 

I point to the fact that something very interesting

 

was included on the official Fallout3 distribution disk

 

that almost gave Mr Howard

 

a formal trip to intensive care

 

when it was finally discovered

 

and publicized

 

(nothing to do with photos)

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The engine in game, if you watch the tech demo it has a editor built into the engine itself, meaning anyone in game can pull it up and have all of the dev tools in front of you.

 

With a few commands.

Edited by Thor.
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The engine in game, if you watch the tech demo it has a editor built into the engine itself, meaning anyone in game can pull it up and have all of the dev tools in front of you.

 

With a few commands.

that clearly implies "console"

and points to the likelihood of full construction set

 

This game is now officially on my "buy" list

 

 

BTW wonder if this implies that consoles will get a 'console' too??!!

as in -- finally a way for Boxers to get out of jams easily and repair broken official quests too

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