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Using Plug-ins on the X-Box??


Baphomet

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it is posible but there are more steps than this person would list

you will need to open up the xbox get yourself a copy of fatX (the file system the xbox uses) make sure the mod is compatible with morowind V1.0

(i think the original pc version anyway) this can usualy be achieved with tesame make sure it has no tribunal or bloodmoon dependent scripting functions (dont know how well it works with custom nif's and textures eather way id also make sure none of them are dds extensions) and then put it in the same directory on the xbox hard drive as the morrowind.esm file (dont know where to put other files like i said only the .esp type mod will work to the best of my knowledge) then you will need to edit the morrowind.ini file in whatever incarnation it may present itself in within the xbox HD, do the one word thing he mentions and enter it in below the morrowind.esm in the ini file in the same fasion that the esm has been enterd save put your xbox back together and hope for the best (also i have heard reports that only mod chiped xboxes this will work with... this i can not confirm nor can i confirm wich mod chip would be required ect... simple fix to all of this

 

1 youll need a computer anyway to do all this

2 a mod chip can coast $50 Au

3 spend the cash on a pc version of morrowind and save yaself the hassle :)

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You have to have a modded xbox, and then you can only use mods that do not add new models or textures or sound, but only use an .esp to add content to the game.

 

I've discovered a way to add anything you want, indeed, even to the point of being able to play MEMod on the Xbox.

 

I'll write a tutorial on it once MEMod's released.

 

-- D

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<_< Yes Yes thats all nice and in good fun

but i have a moded xbox and i've tried it and it does NOT work

You need to be able to activate the .esp file in data file and if someone

has found or writen a program to fix dircet me to him/her because it just

will not work with out the activation prompt in data files.

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You have to have a modded xbox, and then you can only use mods that do not add new models or textures or sound, but only use an .esp to add content to the game.

 

I've discovered a way to add anything you want, indeed, even to the point of being able to play MEMod on the Xbox.

 

I'll write a tutorial on it once MEMod's released.

 

-- D

Sometimes I begin to think that this "MeMOD" thing is all just a hoax....too amazing...

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