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Making Oblivion Reloaded work with ENB?


Dahveed

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Howdy!

 

So, on my new Oblivion playthrough I'm trying out OR, and so far things have been working pretty well.

 

however I am REALLY attached to my ENB preset, and I'm starting to notice the odd bugs and weirdness. Sometimes, for example, water will be pretty glitchy.

 

Has anyone gotten enb and or to play nice together? If so, can you give any advice?

 

Thanks in advance!

 

PS - I know this is vague, but it's hard to pinpoint exactly what works and what doesn't from a technical standpoint, since I'm not an expert on the subject.

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You could read the Oblivion Reloaded mod page, especially the section where things not compatible with it are listed. Who knows, perhaps you may find ENB there. ;)

 

And anyway, they both change visuals (rendering 'pipeline', shaders or something like that, I am not an expert myself, either), so it sounds a bit odd to me to use both of them at the same time. Just like with two normal mods changing one thing, there will probably be conflicts. I do not use ENB myself. I did try ENBoost, despite having been listed as incompatible with OR, and it did work, but I did not notice any difference in performance or stability. My graphics card, however, ran slightly warmer than without it, so I dropped ENBoost, as my game seems to work acceptably without it, too. I have an ATI/AMD (whichever it is) gpu, and someone mentioned OR only works with ENB when one has ATI/AMD gpu... not sure if it is true. And I do not know if visual effects would work even then. Probably not.

 

Or maybe someone knows how to do it. It still feels a bit odd to use two utilities doing just about the same thing in two slightly different ways...

Edited by PhilippePetain
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