FrizzedBear Posted May 3, 2015 Share Posted May 3, 2015 So I am currently working on a mod for Fallout: New Vegas using the GECK (Of course). Except I do not know how to create invisible walls so that I don't have players skipping through important parts. Does anyone know how to create Invisible Walls? Link to comment Share on other sites More sharing options...
Purr4me Posted May 3, 2015 Share Posted May 3, 2015 So I am currently working on a mod for Fallout: New Vegas using the GECK (Of course). Except I do not know how to create invisible walls "so that I don't have players skipping through important parts". Does anyone know how to create Invisible Walls?It's done VIA scripting, scan / search fo3 web site for The Devils wish mod, in it, when entering the Citadel you see how it works, this is exactly the type of thing you need. Object bounds or the type of mesh your trying to use will only create problems.Script it in, the GECK will do the rest automatically according to the coding you use. Study his methods and see what you come up with.kitty Link to comment Share on other sites More sharing options...
Jokerine Posted May 3, 2015 Share Posted May 3, 2015 Invisible walls are collision boxes. You create them by clicking the icon of a cube with a C on it in the GECK bar. Alternatively, you could just copy one of the invisible wall markers scattered around the wasteland and paste them where you need them. You will have to disable them through scripts later when you want your players to proceed. Link to comment Share on other sites More sharing options...
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