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female running and walking animation for male characters


TheBlob2

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They already looked very similar to me. you can crack open the "fallout - meshes.bsa", extract the meshes/characters/_male/locomtion/female folder. then put that into your directory as the same path and rename the "female" folder to "male". bam. done.

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They already looked very similar to me. you can crack open the "fallout - meshes.bsa", extract the meshes/characters/_male/locomtion/female folder. then put that into your directory as the same path and rename the "female" folder to "male". bam. done.

but I want all the male NPCs in the game to walk using their regular animations, but I just want my guy to walk more feminine like

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Devin's right.

 

I could think to 3 2 workarounds, which are pretty awful and the only idea makes me shiver.

I'd love to hear more about those animation work arounds Fallout2AM, in the meantime I'll head over to your mod link posted in the youtube vid and see if I can't start my education on animations.

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- changing everyone else animations... -_-

 

- making a custom race where the female is actually a male upperbody + head. Not sure how this could work, but I guess not much different than I expect. This would require scripting so that every time you wear a armor it will be switched with a custom one where the female model is the same of the male one, more or less like the script in CotW but actually the armors don't require any mesh work, it's just compiling a looong list via FNVEdit. This of course also means custom armors can't be played correctly and require some alternative solution, probably something like that is already possible with Lutana. And then the dialogues too, they would require to be tweaked, since people will refer to you with the wrong gender, but there's already a mod that would do it.

 

I find both these workarounds absolutely awful

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