ObZen Posted December 31, 2010 Share Posted December 31, 2010 I've tried a dozen damage mods now (because after one playthrough I'm completely fed up with having to hit every enemy 30 times), but none seem to really work after all. Is there a current standard mod on this, one that really cuts down the needed hits? I don't mind having to beat big monsters like daedroths for a longer time, but in my opinion human-type enemies shouldn't last for more than 4-6 good hits. Right now I'm using Kuertee's attribute and skill based mod, and it produces the effect but indeed only when I have the skill really high. I'm looking for a mod that simply boosts all weapon damages instead, and seriously too! Link to comment Share on other sites More sharing options...
majikmonkee Posted December 31, 2010 Share Posted December 31, 2010 Don't take this as an insult or anything, but why not just slide the difficulty slider down a tad, wouldn't that provide the same effect? I'm not familiar with any of the damage mods out there, so pardon me if I'm missing some other important aspect of what they do... Link to comment Share on other sites More sharing options...
ObZen Posted December 31, 2010 Author Share Posted December 31, 2010 Don't take this as an insult or anything, but why not just slide the difficulty slider down a tad, wouldn't that provide the same effect? I'm not familiar with any of the damage mods out there, so pardon me if I'm missing some other important aspect of what they do... Otherwise a good idea, but I suppose that also makes enemies' damage smaller? I want combat to be more dangerous for both sides :D What about other effects to gameplay? Link to comment Share on other sites More sharing options...
Deleted1848331User Posted December 31, 2010 Share Posted December 31, 2010 So basically, you want something to raise all the weapons in the game's damage? Link to comment Share on other sites More sharing options...
ObZen Posted January 1, 2011 Author Share Posted January 1, 2011 Yeah, exactly. I've seen mods that make everything 200%, but I probably should use something like 500% :D Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 1, 2011 Share Posted January 1, 2011 Deadly Reflex has 250% Damage, half of what you want :P Link to comment Share on other sites More sharing options...
erictcartman Posted January 1, 2011 Share Posted January 1, 2011 Deadly Reflex has 250% Damage, half of what you want :P just open up the construction set, go to gameplay then settings, scroll down and starting at fDamagePowerAttackBackBonus theres about 10 different options you can adjust for the damage. i personally doubled the current damage skill multiplier and the damage weapon multiplier then beefed up the blocking (found higher up under fblock) just to make it a bit more interesting. Link to comment Share on other sites More sharing options...
OMEGADRACE Posted January 1, 2011 Share Posted January 1, 2011 Not sure if you are familiar with it, but the art of battle mod might be what you're looking for: http://www.tesnexus.com/downloads/file.php?id=11181 Link to comment Share on other sites More sharing options...
ObZen Posted January 1, 2011 Author Share Posted January 1, 2011 Thanks a lot guys! I'll try Art of Battle out and then modding the values myself. Art of Battle sounds pretty good by its description. Link to comment Share on other sites More sharing options...
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