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adam9122

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  adam9122 said:

I press "Select All" then "Build Patch".

 

There's your problem. You should actually read the descriptions for what each option does and select them accordingly. BOSS also tags your mods appropriately and lists notes in the BOSSlog.html if you actually take the time to read over it. There are some options that require other mods (masters) in order to work. If you select these/this option and you don't have the required mod(s) then you will get a missing master crash, as you are.

 

Solution? Pay attention and Rebuild your Bashed Patch, proper.

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  On 1/1/2011 at 11:05 PM, adam9122 said:

4. It gives me this menu: I press "Select All" then "Build Patch".

 

 

No it doesn't. The default patch does not have every single option checked off. You must have checked all of those off yourself, which brings me to:

 

  On 1/2/2011 at 6:44 AM, adam9122 said:

Okay, so I rebuilt my Bashed Patch properly. Now a new problem has come up. Right when it finishes loading my saved game it crashes. What should I do?

 

Would you right click on your Bashed Patch and select 'List Masters'. Copy/paste everything, including spoiler/code, please.

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  Reveal hidden contents

 

 

By the way, I did mention that I pressed "Select All".

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Ok, let's start with Illumination Within. That is very outdated, and as you are using All Natural, you should replace it with AWLS, which is less buggy and less processor hungry on the scripts.

 

I use BC but not Clocks of Cyrodiil. I was under the impression that CoC was packaged with BC, or do you need the original mod too?

 

I presume you have OBSE and OBGE v2 installed correctly, and are running the game from the OBSE loader?

 

Other than that, it would be nice to know which of those options you unchecked, and which you then re-checked when you rebuilt your patch -- I'm running blind, here, don't forget.

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  On 1/2/2011 at 6:36 PM, Hickory said:

Ok, let's start with Illumination Within. That is very outdated, and as you are using All Natural, you should replace it with AWLS, which is less buggy and less processor hungry on the scripts.

 

Okay, I uninstalled Illumination Within and installed AWLS.

 

  On 1/2/2011 at 6:36 PM, Hickory said:

I use BC but not Clocks of Cyrodiil. I was under the impression that CoC was packaged with BC, or do you need the original mod too?

 

I'm pretty sure you need the original mod too.

 

  On 1/2/2011 at 6:36 PM, Hickory said:

I presume you have OBSE and OBGE v2 installed correctly, and are running the game from the OBSE loader?

 

Yes I have both. I have the Steam version of Oblivion and OBSE. I pretty sure the Steam version of OBSE runs automatically.

 

  On 1/2/2011 at 6:36 PM, Hickory said:

Other than that, it would be nice to know which of those options you unchecked, and which you then re-checked when you rebuilt your patch -- I'm running blind, here, don't forget.

 

Here's everything:

 

 

 

 

  Reveal hidden contents

 

 

 

  Reveal hidden contents

 

 

 

  Reveal hidden contents

 

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The only thing left, that I can see, is the fact that you have 'Replace FormIDs' and 'Morph Factions' checked. Those should normally be unchecked. Rebuild your patch after you have gone through everything again, too.
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I just rebuilt my patch and it still crashes whenever it finishes loading. I don't know what the problem is! :wallbash:

 

Also, I just realized something, when I was installing AWLS it popped up with a message saying that I don't have OBSE installed so it didn't install any plugins. I know I have OBSE installed I think that AWLS couldn't find it because I have the Steam version. Is this something I should worry about?

 

Thanks

Edited by adam9122
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Very likely. Unfortunately, I cannot help you, as I know absolutely nothing about Steam.
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