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NPCs attack with fists


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Yeah I got the problem that NPCs don´t seem to use modded/mod-added weapons when they have them in their inventory, instead they attack with fists.
However, if one NPC kills another and takes his inventory(BOS killing super mutant), he will use the weapon he just picked up.
I remember having this problem a long time ago but I don´t remember the solution. :ermm:

 

Can someone help?

 

Here is my load order.

Personally, I think it´s a bit weird, but I used LOOT to sort it so I guess it should be fine...?

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CRAFT.esm
CALIBR.esm
FO3 Wanderers Edition - Main File.esm
DCInteriors_ComboEdition.esm
Mart's Mutant Mod.esm
Project Beauty.esm
EVE.esm
AWorldOfPainFO3.esm
FO3 Wanderers Edition - Alternate Travel.esp
CubeExperimental (EN).esm
RH_IRONSIGHTS.esm
Realistic Interior Lighting - OA.esp
Mart's Mutant Mod - DC Interiors.esp
DarNifiedUIF3.esp
Fellout-Anchorage.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
Mart's Mutant Mod.esp
Fellout-pipboylight.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
Realistic Interior Lighting.esp
GNR Enhanced.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Mart's Mutant Mod - DLC Point Lookout.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
Project Beauty- Broken Steel.esp
FO3 Wanderers Edition - DLC Anchorage.esp
Mart's Mutant Mod - Natural Selection.esp
FO3 Wanderers Edition - DLC The Pitt.esp
Blackened RH + FWE + EVE.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - Tougher Traders.esp
Fellout-BrokenSteel.esp
WeaponModKits.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
RH_IronSights_RemoveReticule.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
Fellout-Zeta.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - PL.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WMS_with_Rain_and_Snow.esp
Mart's Mutant Mod - DLC Zeta.esp
RH_IronSights_Basic_ZetaPlugin.esp
Existence2.0.esp
Fellout-PointLookout.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
RH_IronSights_PL_NewItems.esp
CONELRAD 640-1240.esp
Project Beauty- Point Lookout.esp

Total active plugins: 71
Total plugins: 78

 


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Other than your load order being a mess from using LOOT, you need to make sure your companions have ammunition for the weapon they are carrying. If they don't have ammo, they can't use the weapon. The weapon must be maintained or they will drop it and use whatever is available. Be it melee or unarmed.

 

Your plugins need to be grouped together and in the case of multiple plugins for the same mod, they need to be in the same order as the vanilla game. There are some exceptions such as StreetLights and .esp files that have an .esm header. FWE has a sample load order available on the description page.

 

Or to make life easier, use BOSS to sort your load order. http://boss-developers.github.io/

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€: Actually the new loard order might have fixed it, loaded up a game and it seemed fine... I will report back if the problem still exists :blush:

 

No I don´t mean companions, sorry, I mean enemy NPCs like Super Mutants. And they do have working weapons and fitting ammo in their inventory. They simply don´t use them.

I dimly remember something like making a bashed patch, could that be it?

 

And back to BOSS it is. :laugh: I only used LOOT because on the BOSS page it says "Using mods for Skyrim, Fallout 3 or Fallout: New Vegas? We recommend using LOOT instead."

 

New load order seems a bit more practical.

 

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CRAFT.esm
CALIBR.esm
Project Beauty.esm
AWorldOfPainFO3.esm
tubrrCompound.esm
CubeExperimental (EN).esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
RH_IRONSIGHTS.esm
FO3 Wanderers Edition - Alternate Travel.esp
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
GNR Enhanced.esp
CONELRAD 640-1240.esp
Existence2.0.esp
NotSoFast.esp
tubRRCompound.esp
Treasure Maps_A Fist Full of Caps.esp
MTC Wasteland Travellers.esp
MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp
MTC Wasteland Travellers (Optional)- Crowded Cities.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
Fellout-pipboylight.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - PL.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Mart's Mutant Mod - DC Interiors.esp
Blackened RH + FWE + EVE.esp
WMS_with_Rain_and_Snow.esp
FO3 NPCs Travel.esp

Total active plugins: 79
Total plugins: 86

 

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