Deleted1848331User Posted January 4, 2011 Author Share Posted January 4, 2011 Heh those blades dont stand a chance http://www.thenexusforums.com/public/style_emoticons/dark/thumbsup.gifhttp://www.thenexusforums.com/public/style_emoticons/dark/wallbash.gifhttp://www.thenexusforums.com/public/style_emoticons/dark/biggrin.gifhttp://www.thenexusforums.com/public/style_emoticons/dark/confused.gifhttp://www.thenexusforums.com/public/style_emoticons/dark/whistling.gifOf course, I've been using them to test all the swords. lol Link to comment Share on other sites More sharing options...
The_Vyper Posted January 5, 2011 Share Posted January 5, 2011 Awesome vids! I'm definitely looking forward to using these. Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 9, 2011 Author Share Posted January 9, 2011 Expect the release of this in a few minutes, or really after I redo the videos on them lol Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 9, 2011 Author Share Posted January 9, 2011 http://www.tesnexus.com/downloads/file.php?id=36536Check it out! Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 9, 2011 Author Share Posted January 9, 2011 I have everything in a masterfile now. I just need some ideas for new swords now... Theres at least 5 spare display cases in the placement file. Anyone have ideas for a sword? (PM me) Link to comment Share on other sites More sharing options...
Deleted999565User Posted January 10, 2011 Share Posted January 10, 2011 Can I ask for a screenshot that shows all of these swords in the CS (with overlight - or whatever it's called - turned on!), so everyone can actually see how they look as a whole? I've checked only the look of the swords (also in game), and so far, the only swords that look good to me are "Sword of Alonso Martinez", "Sir Hammonds' Blade", "Sword of Raging Hellfires" and "Eccentric Steel". But: * The first one for some reason has a pitch black blade when outdoors, and an absurdly great amount of polygons on the hilt, making the game lagging terribly (already posted it in the comments for alonsomartinez's mod); * The second one needed a bit of changing in UVmap, shape and the texture; * The third one was shining too much; * The fourth would need a more HD normal map, because the blade gets terribly blurred. And lastly, all of them need better icons. I've made a little bit of fixing for Sir Hammonds' Blade and Sword of Raging Hellfires, and created icons for these four swords (I haven't created them for the rest of the swords, as I haven't considered their current look worthwhile) - the archive is created a bit loosely, but I think it shouldn't be a problem: http://www.speedyshare.com/files/26181179/FixedSwords.rar Haven't checked the swords in original mod yet. Link to comment Share on other sites More sharing options...
alonsomartinez Posted January 11, 2011 Share Posted January 11, 2011 I have tested my sword , and so have 4 other people , and none of us experienced lag at all. It might just be your computer Link to comment Share on other sites More sharing options...
Deleted999565User Posted January 11, 2011 Share Posted January 11, 2011 But you and all these people have expensive high-end computers, aren't you? I don't (2GB RAM, GeForce 6800 - it's considered to be "recommended" requirements, but I doubt that it's true), and because of that, my computer considers a sword with 7k vertexes and over 10k faces to be problematic. And I do believe that any people with non-expensive computers will experience it as well. Link to comment Share on other sites More sharing options...
Pronam Posted January 11, 2011 Share Posted January 11, 2011 Most swords out here are in that factor and if your pc isn't working to well It'd recommend using the tweek guide and be sure your drivers are up to date.Most people don't have "High end PCs out here", but you can have a big guess that if a modder is making a 2048x2048 texture it'd have to be used on a higher than 'recommended' pc (which isn't the case here btw.). Recommended counts for a vanilla game anyway and isn't the max it could achieve (vanilla) at all, but what bethesda found at that time to be most fitting what with was available 5-6 years ago. I've got a laptop that uses memory to add to graphics and simply dies with shaders, depth and effects. But I can walk around with them fine, the only reason when I get lag is when I walk into the building where the swords are displayed, but that's more than logical. I get more lag when I walk into the Three merchants shop in the IC. Feedback is always good, but but please be more specific: * The first one for some reason has a pitch black blade when outdoors, and an absurdly great amount of polygons on the hilt, making the game lagging terribly ;I can't find myself in this or any lag. (You've been specific in this one though :) )* The second one needed a bit of changing in UVmap, shape and the texture;If guess you mean the part at the guard as that's been mirrored and shows the middle, but it's quite noticeable once it reflects. It seems to reflect differently as the rest of the blade as well. The rest seems fine.* The third one was shining too much;I guess you mean the red color was too bright than would fit the blad, as it's not shiny at all. Overall it's less shiny than the other blades.* The fourth would need a more HD normal map, because the blade gets terribly blurred.Possibly, but I think it's been done deliberately to get a more 'molten' look. More HD doesn't exist, more detailed (in this case you'd mean detailed by being of a large size) does. It'd earlier be the color map that'd need to be larger or detailed than the normal map.(the usage of the word HD is a marketing tool, but also means 1280x720 or the bigger one (FullHD) (1920x1080 and the newer one UHD 7.680 x 4.320..In any sort it is irrelevant as textures need to be the power of two. (512/512-1024x1024-etc.etc))(It's so funny that the word FullHD certainly wouldn't be really 'Full' anymore with UltraHD.) (I haven't created them for the rest of the swords, as I haven't considered their current look worthwhile)The others are mostly vanilla models/textures simply with runes attached on the texture. Link to comment Share on other sites More sharing options...
alonsomartinez Posted January 12, 2011 Share Posted January 12, 2011 (edited) Our textures are extremely large ,but still that wont be a big factor. Also the most downloaded sword mods on the nexus are between 10k -20k verts. If your computer cant run them , then just dont use ithttp://www.thenexusforums.com/public/style_emoticons/dark/thumbsup.gif And so far no one have reported Lag in my mod comments so I guess its not that big of a deal. Also you never got permission to edit and distribute those blades ... Edited January 12, 2011 by alonsomartinez Link to comment Share on other sites More sharing options...
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