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Wrye Bash Questions


bryman1970

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I tried posting this in the official Wrye Bash topic a few times, but since these are such basic questions, they get lost in the shuffle of more complicated comments and I have yet to get an answer.

 

In Wrye Mash for Morrowind, I click on the saved game I wish to update and 'Save' it to add any new mods i've placed in the game. In Wrye Bash, I click the saved game I wish to update, click on the mod list, then 'OK' to allow me to edit/update that list, then save. Is this the proper way to update a saved game? I hope so, since this is what i've been doing all along, and I guess it seems to do the trick.

 

When I rebuild the Bashed Patch, it gives me the mods I can add to that patch so I can go over the limit of 250 mods at once. I notice there's a Merge Patch option. Are these the mods that are mergeable? And clicking on them would merge them into the patch?

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IWhen I rebuild the Bashed Patch, it gives me the mods I can add to that patch so I can go over the limit of 250 mods at once. I notice there's a Merge Patch option. Are these the mods that are mergeable? And clicking on them would merge them into the patch?

yes

 

but remember to deactivate them as well

 

merged patches will appear as + if activated/merged into the patch

 

rather than check marks for normally activated

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Go to the saved game tab, right click on the save you want to update, about half-way down the list you should see "different masters". Click that, and your save *should* update. (98% chance) It's not really necessary (usually) if your *adding* something, but if your *removing* something-it can be somewhat convenient.
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