norcobikezz Posted January 2, 2011 Share Posted January 2, 2011 I have a few mods that modify walk such as Pretty Woman and Sensual walk for NPC's but i don't think it is the problem since i installed sensual walk for npcs after it happened. And when i deactivate Pretty woman in OBMM it doesn't fix my problem. If some1 got any idea for me go ahead i don't feel like reinstalling oblivion again.My link thanks Link to comment Share on other sites More sharing options...
Hickory Posted January 2, 2011 Share Posted January 2, 2011 I have a few mods that modify walk such as Pretty Woman and Sensual walk for NPC's but i don't think it is the problem <snip> Yes, it is. Link to comment Share on other sites More sharing options...
norcobikezz Posted January 2, 2011 Author Share Posted January 2, 2011 I have a few mods that modify walk such as Pretty Woman and Sensual walk for NPC's but i don't think it is the problem <snip> Yes, it is. If i deactive them i still have the problem Link to comment Share on other sites More sharing options...
Hickory Posted January 2, 2011 Share Posted January 2, 2011 Simply deactivating the .esp files does NOT remove the animations. You have to remove any animation (.kf) files added by the replacers. Check in your \Data\Meshes\Characters\_male\ folder and remove any .kf files added by the replacers. Link to comment Share on other sites More sharing options...
norcobikezz Posted January 2, 2011 Author Share Posted January 2, 2011 Simply deactivating the .esp files does NOT remove the animations. You have to remove any animation (.kf) files added by the replacers. Check in your \Data\Meshes\Characters\_male\ folder and remove any .kf files added by the replacers. anyway Pretty woman is only supposed to replacer my character's animation, not the npc's Link to comment Share on other sites More sharing options...
fore Posted January 2, 2011 Share Posted January 2, 2011 anyway Pretty woman is only supposed to replacer my character's animation, not the npc's Supposed or not, we see the result, and if (vanilla) NPC's use walks like that, there is only one reason. Believe Hickory, don't think, check your _male folder :wink: Unless you fiddled around with Sensual Walk and make it believe, Itus Hayn is a female .... Link to comment Share on other sites More sharing options...
norcobikezz Posted January 3, 2011 Author Share Posted January 3, 2011 i found out that everytime i change the HGEC body types, i have to reinstall the animation replacer. That's what caused the problem. Thanks for the tips Link to comment Share on other sites More sharing options...
Hickory Posted January 3, 2011 Share Posted January 3, 2011 Simply deactivating the .esp files does NOT remove the animations. You have to remove any animation (.kf) files added by the replacers. Check in your \Data\Meshes\Characters\_male\ folder and remove any .kf files added by the replacers. anyway Pretty woman is only supposed to replacer my character's animation, not the npc's This is what you said:"I have a few mods that modify walk such as Pretty Woman and Sensual walk for NPC's..." So take it from there. Link to comment Share on other sites More sharing options...
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