Allana Posted January 3, 2011 Share Posted January 3, 2011 I've finally reached Alteration 75 so I should be able to cast these spells, but when I try to use Repair/Rebuild (weapon) and Repair Armor/Rebuild Armor spells, they don't seem to do anything except use up a substantial amount of magicka. I get a very strange clunk sound when I cast the spell (but the sound is slightly different than with spells I don't have sufficient skill to cast). I get no screen to select the item to be repaired (like the repair screen you get with the repair hammer), though I don't know if I'm supposed to. When I check my inventory, nothing has changed. I also noticed that the icon has a faded appearance similar to that of spells that can't be cast due to insufficient skill, but I don't get the "requires xx skill" when I mouse over the spell in the spellbook that I do on those. FYI, I'm using the 0.90 release of SM, and the only other mod I've got installed that I think might affect it is the Midas Magic Spells of Aurum mod, which does load after SM (I used BOSS to set the load order). But, as far as I'm aware, Midas doesn't have any spells that would override these (at least none were listed in the readme). Anyone have any ideas? Link to comment Share on other sites More sharing options...
GooeyGungan Posted January 4, 2011 Share Posted January 4, 2011 Do you have whatever you want to repair equipped? That's how these spells work. They just repair whatever you have equipped. There's no menu or anything. Also, as far as I know, Midas Magic doesn't conflict with SM in any way. Link to comment Share on other sites More sharing options...
Allana Posted January 4, 2011 Author Share Posted January 4, 2011 I did, but now it's decided to work. Thanks! Link to comment Share on other sites More sharing options...
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