trold Posted May 14, 2015 Share Posted May 14, 2015 It's really rough, though. I was unable to put a fuller on the blade, though I was able to make the groove on the handle. Also, The tip of the blade looks odd, a result of collapsing the edges to form the cutting edge of the blade. I am in the process of learning how to correct that. Also, if you look at the blade closely, you can see that it isn't very smooth. So, I will probably end up remodeling the blade of the sword entirely. I am sorry it took so long, and I know it might not live up to your expectations. Either way, I would greatly appreciate your feedback on the weapon. It can be found here. Edit: This is the first mod I've uploaded to the site, so I'm not sure I compressed everything correctly. I apologize for any inconveniences.I think it's good for your first sword. The files are packed correctly, you don't need the .esp extension on the folders though.I noticed the sword in game is held pretty far down the grip, it should be closer to the crossguard.Just move the sword about 5 notches down the Y-axis in nifskope. The normal map is a bit pixelated, the diffuse map is nice although a bit lowres.In nifskope you can shorten the texture paths to just: "textures\knecht.esp\knecht.dds" for example, to avoid problems with people who have custom steam/skyrim installations. Link to comment Share on other sites More sharing options...
jpcas Posted May 15, 2015 Author Share Posted May 15, 2015 (edited) It's really rough, though. I was unable to put a fuller on the blade, though I was able to make the groove on the handle. Also, The tip of the blade looks odd, a result of collapsing the edges to form the cutting edge of the blade. I am in the process of learning how to correct that. Also, if you look at the blade closely, you can see that it isn't very smooth. So, I will probably end up remodeling the blade of the sword entirely. I am sorry it took so long, and I know it might not live up to your expectations. Either way, I would greatly appreciate your feedback on the weapon. It can be found here. Edit: This is the first mod I've uploaded to the site, so I'm not sure I compressed everything correctly. I apologize for any inconveniences.I don't know guys... ... for me it's just perfect! :D(almost) the only think it lack's for me it's the channeling - the rivets aren't really necessary although they'd look quite cool (but only in the preview - in hand it wouldn't even matter) some guys would probably like to see the 4k textures or something like that but for me it's entirely pointless in game (after all, most of the time the weapon appears in game just in quick flashes before your eyes when you wouldn't be ale to see the details of 4k textures anyway) Also I don't think it took long. I'm really thankful you spend your time on making this weap and noone should demand from you to hurry up about any of the mods you'll decide to make for the community. [EDIT:]After testing this weap for a while the low grip trold pointed out started to look a bit weird for me as well, so that's another small issue that might be changed. Also, i'd love to see this slightly bigger, two-handed version of the Knecht. That'd be so awesome too! Edited May 15, 2015 by jpcas Link to comment Share on other sites More sharing options...
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