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Game crashes during tutorial when using Bashed Patch


Thyrandor

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Hi,

 

I'm using the following load order for another round of Fallout 3:

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] StreetLights.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] FNNsys.esm

[X] Destruction.esm

[X] FallsChurchMetroFix.esm

[X] Phalanx-PointLookout-Navmesh.esm

[X] The Librarian.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] xCALIBR.esm

[X] xCALIBRuniverse.esm

[X] Project Beauty.esm

[X] Vault 101 Revisited.esm

[X] CubeExperimental (EN).esm

[X] Project Genesis.esm

[X] RatTrapRemastered.esm

[X] NecronomiconExMortis 5.6.esm

[X] EVE.esm

[X] Mart's Mutant Mod.esm

[X] FNNIguana.esm

[X] DCInteriors_ComboEdition.esm

[X] Selected Containers Respawn.esm

[X] Mole Rat Maze.esp

[X] CEI - CaesarrulezExcessiveInteriorsEN.esp

[X] Sydney Follower.esp

[X] TheInstitute.esm

[X] BridgeTown.esm

[X] BetterGamePerformance.esp

[X] DarNifiedUIF3.esp

[ ] Project Beauty- Broken Steel.esp

[ ] Project Beauty- Point Lookout.esp

[X] CASM.esp

[X] Overhead3PCamera.esp

[X] Selected Containers Respawn.esp

[X] GalaxyNewsRadio100[M].esp

[X] CONELRAD 640-1240.esp

[X] UPP - Pack 1.esp

[X] UPP - Pack 2.esp

[ ] UPP - Original Perks.esp

[X] UPP - Experience Perks.esp

[X] UPP - Quest Perks.esp

[X] UPP - Beverage Perks.esp

[X] NotSoFast.esp

[X] HeirApparent.esp

[X] IntoTheDeepWoods.esp

[X] PLweightadjust.esp

[X] The Mantis Imperative - Mantis.esp

[X] The Mantis Imperative - Jello.esp

[X] AReasonedArgument.esp

[X] MegatonContracts.esp

[X] RatTrapEyeCandy.esp

[X] RatTrapRadio.esp

[X] RatTrapSound.esp

[X] A Trail of Crumbs.esp

[X] Devoured in Darkness.esp

[X] NightmareRealm.esp

[X] TheProjectV1.1.esp

[ ] Destruction - Main.esp

[X] Destruction - Main - Statics.esp

[ ] Destruction - DLC.esp

[X] Destruction - DLC - Statics.esp

[X] BusworldV1.05d.esp

[X] 01AtM - Firefly Ranch.esp

[X] DCInteriors_DLC_Collectables.esp

[X] SolarScorcher.esp

[ ] Item Descriptions Img.esp

[X] EVE.esp

[X] EVE Operation Anchorage.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[ ] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[ ] Mart's Mutant Mod - Zones Respawn.esp

[ ] Mart's Mutant Mod - Tougher Traders.esp

[ ] Mart's Mutant Mod - Natural Selection.esp

[ ] Mart's Mutant Mod - Master Menu Module.esp

[ ] Mart's Mutant Mod - Project Beauty.esp

[X] FasterMorePowerfulMines.esp

[X] Phalanx-MainFollowerModule.esp

[X] Phalanx-BrokenSteel-Integration.esp

[X] Phalanx-PointLookout-Integration.esp

[X] Phalanx-OPTIONAL-BROKENSTEEL-WeaponRepairLists.esp

[X] Slower Degradation (-50%).esp

[ ] dD-More Gore.esp

[ ] dD-More Gore-The Pitt.esp

[ ] dD-More Gore-BrokenSteel.esp

[ ] dD-More Gore-PointLookout.esp

[ ] dD-More Gore-Zeta.esp

[X] FNNIguana - MMMRC6.esp

[X] xCALIBRuniverse.esp

[X] Phalanx-OPTIONAL-VendorChanges.esp

[X] dD - Enhanced Blood Main.esp

[X] Northern Enclave Base.esp

[X] Vianna Beach House Additions.esp

[X] Vianna Darker Nights v1-1.esp

[X] Vianna Waterfall Sounds.esp

[X] The Librarian - Market Comes Alive.esp

[X] The Librarian - Market Music.esp

[X] Despicable Dashwood v2.esp

[X] Alpha.C.E.v.esp

[X] AmbrosiaBells.esp

[X] Weapon Master.esp

[X] Care Package.esp

[X] SerialKiller.esp

[X] TecVault.esp

[X] SuddenDepthCharge.esp

[X] Treasure Hunt!.esp

[X] Treasure Maps (Full).esp

[X] TheGhoulKing_Nov_15_2010.esp

[X] secret vault.esp

[X] WMS_with_Rain_and_Snow.esp

[X] Classic City Killer Combat Shotgun.esp

[X] Erasers RollinPin.esp

[X] UncleShubsSaladScissors.esp

[X] Fallout---Koffer.esp

[X] Fallout---Wackelpuppen.esp

[X] Slower Levelling - slower - LITE.esp

[ ] BetterNPCRepair.esp

[ ] GaussRifleRepairFix.esp

[ ] whNoRepairWithUniques.esp

[X] VATS Tweaks For Full-Time Users (Normal Damage).esp

[X] Bashed Patch, 0.esp

 

 

As you can see, I'm using Wrye Flash to combine all of these. The unseleceted ESPs are merged into the bashed patch. I followed Wrye's tutorial to teh letter. During patch generation, I selected everything. Now when I start a new game with the patch activated, the game ALWAYS crashes when transferring from the GOAT scene to thhe scene where Amata wakes you up and the actual game begins. When I uncheck the patch, this doesn't happen. It's an issue of savegame corruption during startup, as savegames started with the patch crash even if it is inactive.

 

The easiest solution would be to deactivate the patch during startup and reactivate it after the crash. But as I don't know what else might get corrupted, I thought I'd ask for help. Do any of you have an idea what's wrong with the patch?

 

Best regards,

Thyrandor

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