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Lag


MidbossVyers

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I hope you made this question to increase your number of posts...

 

The only things I can think about are:

Decrease the quality

Close all unused programs

Open the console command and type "pcb" (purge cell buffer)

 

Mods to decrease lag? Never heard of any, even less about eliminating it

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Other things to look at:

Are you running any VOIP (telephone over internet) through your Computer?

Skype? or another phone type application.

IM program - instant messaging

Xfire or other game communication type application

Any of these can cause slow downs as they constantly check for messages - stealing CPU cycles. Some are worse than others.

 

Viruses and spyware are famous for slowing things down. And a virus cleaner set to check every read and every write to the hard drive will slow things down also. Most allow exceptions to their checking.

Background processes - such as indexing, defraging, virus scanning

 

a prog that constantly checks for updates - if it can't connect it just keeps trying. I had one of these. the company had shut down their server and no longer provided updates, but the process kept trying to update anyway. :wallbash: It took a through registry cleaning with ccleaner to get rid of that one.

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There's no Fallout 3 version of Oblivion's Streamline? Also, I vaguely recall that, when I asked a similar question about Oblivion, someone suggested something about adjusting the hard drive memory or something. I don't remember the specifics, but would doing something like that help? If so, what specifically? Edited by MidbossVyers
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  • 2 weeks later...

FO3 suffers from pretty annoying microstutter and mouse/keyboard lag. This has nothing to do with your hardware - it happens on my PC even though my framerates never drop below 60. The main culprits are things that theFallout Stutter Remover addresses - the 64hz problem and the low Windows timer resolution being the main ones. Unfortunately, FSR causes other problems like lip synch issues, but you may find those less annoying than the lag.

 

Oblivion suffered from microstutter problems too, mostly the microstutter caused by the 64hz bug, but those were easily fixed because the game ran at the same speed regardless of the frame rate. The problems are worse in FO3 because Fallout does some really strange things with frame synching. You may have noticed that the game stays at 60fps even if you have vertical synch turned off in the FO3 launcher menu and even if you turn it off in your video card's 3D tuning utility. The only way to get framerates higher than 60 is to edit your ini file and set iPresentInterval to 0. That will remove the 60fps cap and even fix the stutter problems, but the side effect is that everything runs proportionally faster -- if your computer is able to render the game at 120fps, everything happens twice as fast as normal.

 

The upshot of all this is that anything that fixes the 64hz stutter problem, also causes the game to unnaturally speed up. So people's lips get out of synch (the longer they talk, the more out of synch they get), you move just a little faster than normal, etc. It's a really irritating "feature" of the game engine and so far I haven't seen any way of fixing it that doesn't break something else.

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