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Textures issues.


dmxdex2020

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I installed dimonized type3 female body mod and breezes fo3 male bodies.

 

These dont look right though. I followed the installation instructions.

 

http://s16.postimg.org/rhs0v89md/Screen_Shot0.png

 

 

Around the necks it looks as if its not right, neither do the textures for the body mods. Any ideas?

 

Same for the males also.

 

 

 

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CINEMATECH.esm=1
CRAFT.esm=1
Advanced Recon Tech.esm=1
aHUD.esm=1
CALIBR.esm=1
20th Century Weapons.esm=1
iHUD.esm=1
ImaginatorFO3.esp=1
Point Lookout Reborn.esm=1
FO3 Wanderers Edition - Main File.esm=1
Detect Traps.esm=1
Impervious Power Armour.esm=1
Gangs Of The Wasteland.esm=1
DCInteriors_ComboEdition.esm=1
Companion Core.esm=1
Mart's Mutant Mod.esm=1
Project Beauty.esm=1
EVE.esm=1
RH_IRONSIGHTS.esm=1
xCALIBR.esm=1
RobCo Certified v2.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
FWE - Combat Overhaul_Core.esm=1
NPC Height Randomizer.esp=1
DarNifiedUIF3.esp=1
Advanced Recon Tech.esp=1
Gunfire Sound Range Increased - Core + DLC + EVE + FWE.esp=1
RubblePilesFix.esp=1
Detect Traps - DLC.esp=1
Bornagain Outcast T-45d Texture Patch.esp=1
Detect Traps - Perk.esp=1
20th Century v5 ALIVE (RivetCity).esp=1
7_HolsterForHandGunsV1_1.esp=1
Action_Boy_hacking.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Advanced Recon Range Finder.esp=1
CASM.esp=1
Mart's Mutant Mod - DC Interiors.esp=1
FO3 Wanderers Edition - Main File.esp=1
Easier_hacking_5_8.esp=1
Fallout World Expansion.esp=1
CombatEnhanced-Package v02.esp=1
Combat Enhanced-Tactics.esp=1
FO3_WRP.esp=1
FWE - Combat Overhaul_Equipment.esp=1
20th Century v5 ALIVE (Slaver).esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
Advanced Recon Tech FWE.esp=1
Blackened FWE + MMM + EVE + Project Beauty.esp=1
Project Beauty- Point Lookout.esp=1
GNR Enhanced.esp=1
Realistic Interior Lighting.esp=1
Realistic Death Physics.esp=1
20th Century v5 ALIVE (Vault 101).esp=1
Lucky_hacking_5.esp=1
MMM - FWE_Combat Overhaul Master Release.esp=1
20th Century v5 ALIVE (Brotherhood_Outcast).esp=1
20th Century v5 ALIVE (Chinese Ghoul).esp=1
DIFF.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
Blackened RH + FWE + EVE.esp=1
Project Beauty- Broken Steel.esp=1
Raider Combat Armor.esp=1
Raider Combat Armor Pitt.esp=1
Raider HeadGear.esp=1
RobCo Certified v2 Omnipatch.esp=1
RobCo Certified v2 FWE.esp=1
RobCo Certified v2 Impervious FWE.esp=1
RobcoCertified24SideMod.esp=1
RobCo Certified v2 Zeta Addon.esp=1
RobCo Certified v2 Version Updater.esp=1
xCALIBRammo_FWE.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
Advanced Recon Gear.esp=1
Detect Traps - The Traponator 4000.esp=1
20th Century v5 ALIVE (TEST Container).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
20th Century v5 ALIVE (SuperMutant).esp=1
Advanced Recon Armor.esp=1
Millenia_CombatShotgun_replacer.esp=1
20th Century v5 ALIVE (Talon_Regulator).esp=1
Wills Power Armor.esp=1
Wills Power Armor Advanced Recon Patch.esp=1
Wills Power Armor FWE Patch.esp=1
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
20th Century v5 ALIVE (Vendor).esp=1
20th Century v5 ALIVE (NPC_Settler).esp=1
20th Century v5 ALIVE (Containers).esp=1
BBBackpacks-v1-1.esp=1
RobCo Certified v2 EVE.esp=0
20th century for FWE.esp=1
Armored Duster.esp=1
xCALIBR_20CW_v5.12.esp=1
20th Century v5 ALIVE (Raider).esp=1
F3ProjectRealityMkI.esp=1
CrowdedCities_v2.esp=1
megalight.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
WeaponModKits - BrokenSteel.esp=1
RH_EVE_Bridge.esp=1
Lookout Outfits.esp=1
Companion Core DLC Addon.esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=1
WeaponModKits - OperationAnchorage.esp=1
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=1
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
Dree Perks.esp=1
DYNAVISION - Dynamic Lens Effect.esp=1
Directors Chair - Fallout 3.esp=1
FO3 Wanderers Edition - More Gore.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - PointLookout.esp=1
DIM TYPE3clothesRETAIL.esp=1
bzArmour.esp=1
bzBodySuits.esp=1
Merged.esp=1

 

 

 

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You are just about to the limit in the amount of files you can have for the game. You should be prepared to start encountering various missing textures or meshes.

 

It also looks like you used LOOT for the mess you have for a load order. You should use BOSS for Fallout 3 or go to one of the large overhaul mod pages (FWE) for a sample load order.

 

Compatibility patches must load after the last mod they are patching.

 

The lighting you have in the image is a little harsh, but yes, there is a visible neck seam and there always will be. There are some mods on the nexus that will provide neck concealment articles to overcome this. I use Neck Seam Concealer

 

Chains http://www.nexusmods.com/fallout3/mods/16230/?

 

After installing the body mods and texture changes, did you toggle Archive Invalidation in NMM? This is a required step any time you add or remove anything that changes any textures in the game.

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