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Zaldir

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Except light armor provides damage reduction AND it doesn't reduce your speed, not enough to where it's noticeable at any rate

 

And you know this how? As far as I know, they haven't released the new encumbrance formulas for Skyrim yet.

 

Not to mention it's overpowered to allow mages wear full-body armor without limiting their spell-casting ability in some way or another, because perfect offense and great defensive ability at the same time seems pretty unbalanced

 

This makes the (huge) assumption that magic will not only be extremely powerful compared to melee/bows and will need something to balance it out, BUT that the best option to do this will be to not allow them to cast spells as efficiently while wearing armor. That may be true, but it's very irresponsible to assume such a thing before the game is even out. See how magic and armor actually interact in Skyrim before you complain about any changes to the formula that frankly haven't even been confirmed yet. We know next to nothing about how the new magic system works in general: It's no surprise we don't know specific details like how spellcasting in armor works.

Todd said that they wanted magic to be and feel more powerful than it did in Oblivion and a lot of previewers and people that played Skyrim at PAX said that using magic was stronger than using a melee weapon and more accessible than archery since arrows are rarer and more expensive in Skyrim than in Oblivion.It's not assumption, it's an observation based on info that I've been given.And you don't seriously think that they are going to make light armor slow you down as much as heavy armor right?They already said in the Skyrim fan interview that they balance out the defense of heavy armor by slowing the player down whilst it's equipped and draining stamina faster while sprinting compared to light armor.You also seemed to have completely avoided what I think was the most important part of my statement.

Why have robes if there is no gameplay reason for wearing them or for not wearing armor?Why put them on the mages in the game?

We can see in the Quakecon leak that there is enchantments on robes, they gave you a reduction in the magicka cost of conjuration spells.However, there is another preview in which the person found a piece of iron armor which gave a 12% reduction to the magicka cost of Illusion spells.I also saw a leak of a character playing Skyrim at PAX in which the person playing found a Minor Robes of Alteration which reduced the magicka cost of alteration spells in a chest in a dungeon.So, if armor can have the same enchantments that robes do, why enchant the robes if there's no gameplay benefit for using robes?It leads me to believe that there is some sort of mechanic in place which encourages a magic-using character to either forgo armor or use robes.I don't know what that mechanic is or what it could possibly be, but I do know it makes no sense to me whatsoever for it not to be there.

 

Role-playing. That's why I'll be wearing robes anyway, I don't really give a toss about game mechanics

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I don´t use armour, only robes and clothes since Im a vampire I have more health than normal characters but I also change the weapons damage for a more realistic approach so I really need to avoid getting hit.
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someone beat you, the last person .. and G4 .. this has been known since a reviewer saw them in a demo a couple weeks back then pete hines later confirmed you can become one .. to bad for G4 .. they might have broke the news if they learned to post there pax video during pax instead of two weeks later lol
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Hey guys, not sure if anyone's already posted it, but you CAN play as a vampire, and it's very similar to Oblivion's system.

 

http://www.g4tv.com/videos/55161/the-elder-scrolls-5-skyrim-gameplay-preview-and-vampire-reveal/

 

This sentence "and it's very similar to Oblivion's system" destroyed my hope...is it going to be that sucky again ? :unsure:

 

Not enough info yet .. All we know is that sun burns and drinking blood replenishes you... hopefully the perks are better

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