Remcoz Posted January 9, 2011 Share Posted January 9, 2011 Hihoo :smile: Completed the whole MG questline & I'm Archmage now .But ... Mages Guild key is still tagged as quest-item & I can't remove it from my inventory .Is this normal ? Searched on UESP but didn't find a clue .I had a same sort of glitch with Thieves-guild "Blind eye" quest : delivered the Stone to the Gray Fox (Stage40), but quest was still in active list , Nocturnal instructions still as Quest-item , Gray Fox blocked in Bruma & Amusei didn't give next message ..... Setstage TGBlind08 50 solved it :) ) Is the un-removable MG-key ... removable from inventory(not from game) & stockable in a container ? Thankies :happy: Link to comment Share on other sites More sharing options...
Naktis Posted January 9, 2011 Share Posted January 9, 2011 (edited) Yes it's normal. Some items stays marked as quest items even if the quest is already finished. If you want to be able to drop Mages Guild key and other quest items try this mod. :thumbsup: Edit: Forgot the word key lol. :biggrin: Edited January 9, 2011 by Naktis Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 9, 2011 Share Posted January 9, 2011 you can use the above mentioned mod, but you may like the Key Chain mod betterinstead of having to move every key you have, they will all add up into one nifty key chain, so you'll only have one item, instead of hundreds of themif you like this, you can find the mod here Link to comment Share on other sites More sharing options...
Remcoz Posted January 9, 2011 Author Share Posted January 9, 2011 Thanks for your answers :happy: I'll have a look @ Keychain mod .Even if the Quest-item mod is challenging (Morrowind-like) taking "real care" of our Quest-items , I'm too used now to 0weight/undroppable/unlosable QI's (yes , Oblivion makes me lazy ;) ) Link to comment Share on other sites More sharing options...
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