Deleted22670204User Posted May 19, 2015 Share Posted May 19, 2015 Every non-vanilla weapon gives me "this weapon can´t be modified".My non-vanilla weapons come from FWE.I´m not sure which compatibility patch I´m missing here, can someone help? Load order(boss sorted except last few entries) Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmProject Beauty.esmAWorldOfPainFO3.esmtubrrCompound.esmCubeExperimental (EN).esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDCInteriors_ComboEdition.esmCompanion Core.esmRobCo Certified v2.esmRH_IRONSIGHTS.esmFO3 Wanderers Edition - Alternate Travel.espRezDCSubway.esmMetros Alive.esmTenpennyReborn.esmEnhanced Weather - Rain and Snow.esmXepha's Dynamic Weather.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espmutantradio.espGNR Enhanced.espCONELRAD 640-1240.espExistence2.0.espLawbringer Boutnies Ver1.1.espNotSoFast.espDadsRCRoom.espRandomEncounters.esptubRRCompound.espTreasure Maps_A Fist Full of Caps.espBusworldV1.05d.espMTC Wasteland Travellers.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espCompanion Core DLC Addon.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espRobCo Certified v2 Zeta Addon.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espRobCo Certified v2 Omnipatch.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espPiPBoy Grey Light.espPiPBoy Light Range x3.espBlackWolf Backpack.espRealistic Interior Lighting.espFortIndependenceRedesigned.espRealistic Interior Lighting - BS.espFlora Overhaul.espXepha's Dynamic Weather - Main + DLC Merged.espRealistic Interior Lighting - OA.espWasteland Explorer Quest.espXepha's Dynamic Weather - Weather Machine (Start Game Added).espMoreQuestsAllInOne.espRealistic Interior Lighting - PL.espXepha's Dynamic Weather - Dynamic Sneak Bonus.espMoreQuestsPt2.espXepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).espXepha's Dynamic Weather - Rain.espWeatherGroupScriptTest.espBlackened FWE + MMM + EVE + Project Beauty.espMart's Mutant Mod - DC Interiors.espBlackened RH + FWE + EVE.espMaintenanceShed.espBusworld and DCInteriors compatibility.espRezDCSubwayLoadLast.espBashed Patch, 0.espLeatherBackpack - eng.espLeatherBackpack_for_FWE_eng.espSteinerCombatGear.espFO3_WRP.espTiesThatBind.espQuieter Mole Rats.espplaybackdelay_001.espTotal active plugins: 93Total plugins: 98 Link to comment Share on other sites More sharing options...
M48A5 Posted May 19, 2015 Share Posted May 19, 2015 I don't see a patch for WMK and FWE. You can get it here: http://www.nexusmods.com/fallout3/mods/4968/? Mart's Mutant Mod-Tougher Traders, Zones Respawn and Natural Selection have been incorporated into FWE, you can uninstall them. Link to comment Share on other sites More sharing options...
Deleted22670204User Posted May 22, 2015 Author Share Posted May 22, 2015 Thanks, not very ideal though ^^It only adds comp to a handful of weapons and it messes with the iron sights when I install something, at least for the 223 pistol.Oh well, it isn´t that important I guess. Link to comment Share on other sites More sharing options...
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