CrimJackal Posted May 20, 2015 Share Posted May 20, 2015 I have run across some "floating" trees and rocks on the north side of the imperial city. I have Better Cities (with IC Imperial Isle.esp) and Unique Landscapes (with xulImperialIsle.esp). I have the BC_Aristocrat_UL_Patch installed. That section of my Load order is:xulImperialIsle.espBetter Cities.espBetter Cities Full.espBetter Cities - IC Imperial Isle.espBC_Aristocrat_UL Patch.espBetter Imperial City.esp Here is one of the examples:BC_Aristocrat_UL Patch.espBase Object: 0009c71eFrom mod: 00: Oblivion.esmModel Location: meshes\rocks\colovianhighlands\chrock105.nifis located at World Tamriel (0000003c)cell (3, 19)position (13706, 80897, 10661) I was wondering if anyone else has run into this "floating" issue, if the load order and patch looks correct (pretty sure I am following the suggestion), and if anyone is aware of any other patches or techniques to fix the floating items. (note: I also have the Better Cities - Unique Landscapes patches mod esps a little lower in the load order). Thanks. Link to comment Share on other sites More sharing options...
CrimJackal Posted May 21, 2015 Author Share Posted May 21, 2015 I pulled the BC_Aristocrat_UL_Patch and all objects appear to be fine in the area. I'm guessing the latest version of Better Cities resolved the original issue this patch was trying to fix? I am not sure but again everything looks ok after doing another round of testing. Link to comment Share on other sites More sharing options...
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