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Mesh rendering problem


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I have someone that is having a difficult time installing a mod I created. He is having a problem that I have seen a few times and fixed, but I don't remember what the cause was. I can't really troubleshoot his install as his english isn't very good. I think it's a pretty common problem, so I hope someone might have some suggestions.

 

The mesh is pulling out of the screen. I'll attach an image to better explain.

 

 

Edited by kellogsfrostedflakes
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Hi!

 

Looks to me that there are unweighted vertices on it.

But I thought that the newer version of nifscripts at least is yelling at u when u missed vertices, or maybe that was just with the dismemberment vertex grups.

 

Anyway. its the pipboy arm isnt it so u gotta check both versions of the sleeve.

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Well, the mod that I made replaces bodies by race and adds some armor/clothing. That is not armor from my mod... but he says my mod is causing that.

 

I have also made the bodies in my mod compatible with bouncing breasts, so if he installed bouncing breasts he might have some armor installed that was weighted to a different skeleton for some reason. It looks like some standard ncr armor though, and I can't recreate the problem in my game.

I don't know what else it could be.

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