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is OMG compatible with Better Cities?


MajorKiller

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I came across this http://www.theengineeringguild.co.uk/oblivion-mods-unsupported

 

does anyone know if this quest pack along with Origins of the Mages Guild compatible with better cities? I'll post my load order as well

 

 

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

FCOM_Convergence.esm

Better Cities Resources.esm

HrmnsOblivionScriptOptimizationv1.0.esp

TNR ALL RACES FINAL.esp

TNR - ShiveringIsles.esp

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Better Cities .esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

LoadingScreens.esp

PTFallingStars.esp

Oblivion Graphics Extender Support.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

MaleBodyReplacerV4.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Cobl Glue.esp

Cobl Si.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OOO 1.32-Cobl.esp

FCOM_Cobl.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

Mart's Monster Mod - More Wilderness Life No Gates.esp

Mart's Monster Mod - More Passive Wildlife.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Less Reavers.esp

Mart's Monster Mod - Less Bone Loot.esp

Mart's Monster Mod - Safer Quest Locations.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod - Slof Horses Complete.esp

Mart's Monster Mod - Shivering Isles.esp

OOO-WaterFish.esp

MMM-Cobl.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

Shadowcrest_Vineyard_COBL.esp

Shadowcrest_Vineyard_GuardCOBL.esp

Salmo the Baker, Cobl.esp

Alternative Start by Robert Evrae.esp

RealisticForceMedium.esp

RealisticMagicForceLow.esp

MidasSpells.esp

'Eagle Eye' Realistic Archery v1.0 Fixed.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Imperial City FPS Patch.esp

Better Cities - COBL.esp

Better Cities Full FPS Patch.esp

Bashed Patch, 0.esp

ElaborateEyes.esp

 

 

Edited by MajorKiller
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That quest pack contains a whole TON of different quest mods and city mods. And unfortunately the author of those mods is on poor terms with the Better Cities team, so it's incredibly unlikely that every single mod in the pack will work with BC.

 

I do know that Origin of the Mages Guild and The Elder Council (two of the major quests in that pack) both work fine with Better Cities. TEC is compatible as-is, and OMG needs a simple compatibility patch that's included in the Better Cities mod.

 

As for the other mods in the pack I don't know. You're better off checking out each specific mod one at a time, since that pack is huge.

 

Also, some free advice: if you're a member of that website (the Engineering Guild) I would not suggest asking about Better Cities compatibility over on their forums. Just trust me on this. There's very bad blood between the two camps -- I'm not assigning blame or fault to either side, mind you -- and it's better not to stir the pot over there as you're likely to end up banned from the site and unable to download those mods at all.

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That quest pack contains a whole TON of different quest mods and city mods. And unfortunately the author of those mods is on poor terms with the Better Cities team, so it's incredibly unlikely that every single mod in the pack will work with BC.

 

I do know that Origin of the Mages Guild and The Elder Council (two of the major quests in that pack) both work fine with Better Cities. TEC is compatible as-is, and OMG needs a simple compatibility patch that's included in the Better Cities mod.

 

As for the other mods in the pack I don't know. You're better off checking out each specific mod one at a time, since that pack is huge.

 

Also, some free advice: if you're a member of that website (the Engineering Guild) I would not suggest asking about Better Cities compatibility over on their forums. Just trust me on this. There's very bad blood between the two camps -- I'm not assigning blame or fault to either side, mind you -- and it's better not to stir the pot over there as you're likely to end up banned from the site and unable to download those mods at all.

so do I have to re-install the omod of better cities in order to get compatibility or can I download the compatibility patch somewhere

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