AuraofMana Posted January 15, 2011 Share Posted January 15, 2011 (edited) Recently made a post but didn't realize what the true problem was so I had to remake one (sorry mods) because I can't figure out how to change the thread title :/I am pretty sure I applied Mayu's Animation Overhaul along with DMC Stylish 2.1 (not specialanim). There may be a possible conflict with Seph's True Acrobatics and Seph's Get Up animation. Basically, the game:1. Crashes randomly.2. Crashes sometimes when I hit the load screen (enter/leaving area, quick travel, etc.)3. Crashes when I equip Frostmourne (mod) [Really weird].4. Crashes when Oblivion exits (this program is not responding and had to be shut down, etc.). I've ran BOSS (updated master list today) and it doesn't seem to fix the problem. Here is my load list.For the record, I already went: Right-click Bashed Patch -> Rebuild Patch... -> Tweak Actors -> Mayu's and rebuilt the patch. [Wrye Bash v290] Active Mod Files:• 00 Oblivion.esm • 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] • 02 Better Cities Resources.esm [Version 4.8.4] • 03 Unofficial Oblivion Patch.esp [Version 3.2.0] • 04 DLCShiveringIsles.esp • 05 Better Cities .esp • 06 Natural_Weather_by_Max_Tael_RD.esp • 07 Natural_Weather_HDR_by_Max_Tael_RD.esp • 08 Natural_Habitat_by_Max_Tael.esp • 09 Natural_Water_by_Max_Tael.esp • 0A DLCHorseArmor.esp • 0B DLCOrrery.esp • 0C DLCVileLair.esp • 0D DLCMehrunesRazor.esp • 0E DLCSpellTomes.esp • 0F ExnemEyeCandy.esp • 10 1SB_RavenousEleganceOutfit.esp • 11 BlackLuster.esp • 12 Dread Knight Armor.esp • 13 Lich King's Helm v1_0.esp • 14 New Frostmourne Sword by Jojjo v1_0.esp • 15 Warglaives by Jojjo v1.0.esp [Version 1.0] • 16 ExnemEC_Rogue01.esp • 17 ExnemZorlackArmory.esp • 18 DLCThievesDen.esp • 19 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] • 1A Apachii_Goddess_Store.esp • 1B DLCBattlehornCastle.esp • 1C DLCFrostcrag.esp • 1D Knights.esp • 1E xuldarkforest.esp [Version 1.0.5] • 1F xulStendarrValley.esp [Version 1.2.2] • 20 xulTheHeath.esp • 21 XulEntiusGorge.esp • 22 xulFallenleafEverglade.esp [Version 1.3.1] • 23 xulColovianHighlands_EV.esp [Version 1.2.1] • 24 xulChorrolHinterland.esp [Version 1.2.2] • 25 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] • 26 xulBravilBarrowfields.esp [Version 1.3.2] • 27 xulLushWoodlands.esp [Version 1.3.1] • 28 xulAncientYews.esp [Version 1.4.3] • 29 xulAncientRedwoods.esp [Version 1.6] • 2A xulCloudtopMountains.esp [Version 1.0.3] • 2B xulArriusCreek.esp [Version 1.1.3] • 2C xulPatch_AY_AC.esp [Version 1.1] • 2D xulRollingHills_EV.esp [Version 1.3.3] • 2E xulPantherRiver.esp • 2F xulRiverEthe.esp [Version 1.0.2] • 30 xulBrenaRiverRavine.esp [Version 1.1] • 31 xulImperialIsle.esp [Version 1.6.6] • 32 xulBlackwoodForest.esp [Version 1.1.0] • 33 xulCheydinhalFalls.esp [Version 1.0.1] • 34 xulAspenWood.esp [Version 1.0.2] • 35 xulSkingradOutskirts.esp [Version 1.0.1] • 36 xulSnowdale.esp [Version 1.0.2] • 37 xulCliffsOfAnvil.esp • 38 Natural_Vegetation_by_Max_Tael.esp • 39 Oblivion XP.esp [Version 4.1.5] • 3A Oblivion XP - OOO.esp • 3B Mayu's Animation Overhaul.esp • 3C Nec - Extra Mystic Elf Face.esp • 3D _Ren_BeautyPack_full.esp • 3E Better Cities Full.esp [Version 4.8.4] • 3F Better Cities - Unique Landscape Barrowfields.esp [Version 4.7.0] • 40 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4] • 41 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1] • 42 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1] • 43 Better Cities - VWD of the IC.esp [Version 4.7.0] • 44 Better Imperial City.esp [Version 4.8.4] • 45 Better Imperial City FPS Patch.esp [Version 4.8.1] • 46 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] • 47 Better Cities Full FPS Patch.esp [Version 4.8.4] • 48 MiniMap.esp • 49 Bashed Patch, 0.esp Would be nice if someone can help me with this. Thanks! Edited January 15, 2011 by AuraofMana Link to comment Share on other sites More sharing options...
Hickory Posted January 15, 2011 Share Posted January 15, 2011 Remove all animation mods AND their animations (it is not enough to just disable the esp). Install one, and only one, then run the game. If the game crashes remove that mod and install another. If the game does not crash install the next. Repeat until you have narrowed down where the conflict is. Link to comment Share on other sites More sharing options...
AuraofMana Posted January 15, 2011 Author Share Posted January 15, 2011 Wow, this is weird. Okay, here is what I have discovered: 1. If I have Better Cities or Unique Landscapes activated, Oblivion will crash on exit.2. If I have Unique Landscapes + MAO + DMC Stylish, the game runs fine (still crash on exit).3. If I have Better Cities + UL + MAO + DMC Stylish, the game will crash when I equip Frostmourne (mod). All I have in the Bashed Patch is Tweaked Actors with MAO and nothing else.Any suggestions? Link to comment Share on other sites More sharing options...
Hickory Posted January 16, 2011 Share Posted January 16, 2011 Why is it that you only have those two items in your Bashed Patch? Do you not use BOSS and it's tag suggestions? Link to comment Share on other sites More sharing options...
AuraofMana Posted January 16, 2011 Author Share Posted January 16, 2011 Okay, I followed the Bash tag recommendations and rebuild myself a new patch. Now Oblivion won't load my games (saying save is corrupt), and then crash.I went back and renamed by quicksave.bak to quicksave.ess, and loaded successfully. First thing I did was make a named save just in case. Now when I leave the current building I'm in, I crash.Then it turns out Oblivion XP starts to glitch, and I had to completely reinstall that. Now the Minimap is breaking, and whenever I exit the current building I crash. I can probably test and see if I use the console to teleport myself elsewhere to avoid the crash... but I've been at this problem for 7 hours today. I installed everything on the first day and it ran fine for a day, then stuff starts to break which leads to me to wipe a few mods and now Oblivion just refuses to work. Basically I spent more time modding than actually playing. I have had enough of this, so I am just going to quit and go play something else. I can probably track down what's wrong if I keep going or just do a complete reinstall, but I spend my time playing games to play games, not debug - I do enough of that doing programming projects for school.Thank you for your help. Link to comment Share on other sites More sharing options...
Ichiurto Posted January 16, 2011 Share Posted January 16, 2011 Okay, I followed the Bash tag recommendations and rebuild myself a new patch. Now Oblivion won't load my games (saying save is corrupt), and then crash.I went back and renamed by quicksave.bak to quicksave.ess, and loaded successfully. First thing I did was make a named save just in case. Now when I leave the current building I'm in, I crash.Then it turns out Oblivion XP starts to glitch, and I had to completely reinstall that. Now the Minimap is breaking, and whenever I exit the current building I crash. I can probably test and see if I use the console to teleport myself elsewhere to avoid the crash... but I've been at this problem for 7 hours today. I installed everything on the first day and it ran fine for a day, then stuff starts to break which leads to me to wipe a few mods and now Oblivion just refuses to work. Basically I spent more time modding than actually playing. I have had enough of this, so I am just going to quit and go play something else. I can probably track down what's wrong if I keep going or just do a complete reinstall, but I spend my time playing games to play games, not debug - I do enough of that doing programming projects for school.Thank you for your help. I know how you feel because I've got the same issue. Put 40 hours in, nothing wrong. Leave Fort Virtue, walk forward for about two minutes (toward Skingrad) game crashes. Then I can't load any other save, nor start a new game. Been debugging since with no real luck. Honestly.. All Bethesda games are unstable POS. They should probably stick to consoles, honestly. Even Vanilla Oblivion/Fallout3/NewVegas etc. are unstable. Adding mods onto an already unstable foundation just makes the foundation itself collapse. Best to avoid buying Bethesda games for the PC me thinks. Bought this game when it first came out. Quit within the first week because of the constant crashes (No mods). Just picked it up again and it's the same thing, only now you have to use mods (Patches) because Bethesda are pretty incompetent. I still bought Fallout 3 and New Vegas though, like a true sucker :tongue: :tongue: . Link to comment Share on other sites More sharing options...
Hickory Posted January 16, 2011 Share Posted January 16, 2011 Okay, I followed the Bash tag recommendations and rebuild myself a new patch. Now Oblivion won't load my games (saying save is corrupt), and then crash. Then you are doing something wrong either with the patch or within your game. A Bashed Patch does not corrupt save games, it's as simple as that. **snip** but I spend my time playing games to play games, not debug Seriously, Oblivion modded requires a lot of thought and care, and without that you are going to run into issues like yours.**snip** Link to comment Share on other sites More sharing options...
ObsidianMimic Posted January 16, 2011 Share Posted January 16, 2011 (edited) Recently made a post but didn't realize what the true problem was so I had to remake one (sorry mods) because I can't figure out how to change the thread title :/I am pretty sure I applied Mayu's Animation Overhaul along with DMC Stylish 2.1 (not specialanim). There may be a possible conflict with Seph's True Acrobatics and Seph's Get Up animation. Basically, the game:1. Crashes randomly.2. Crashes sometimes when I hit the load screen (enter/leaving area, quick travel, etc.) I've ran BOSS (updated master list today) and it doesn't seem to fix the problem. Got actually almost the same problem. And I'm running those same animation mods too, using some animations from one of them and some from the other etc... Currently I'm almost always crashing when leaving a building or a cave, so just ENTERING OUTDOOR AREAS, which is making it a PAIN to actually play the game at all. Didn't think it COULD be the animation mods, since I installed all of the Unique Landscape mods just a few days ago. I did get crashes earlier before the UL install, though... Crashing randomly isn't really a surprise anymore, either. Got the animations JUST as I want them to be now, so I really wouldn't like to disable any of them, but guess I've got really no other choice if they are the mods bugging. Gonna be following this thread if it leads to any solution. EDIT: Solved for my part :thumbsup: Found out what the problem was for my part, after 4 hours of disabling mods and looking through different versions and whatnot fooling around...My problem was the Natural Environments mod (http://www.tesnexus.com/downloads/file.php?id=2536), which according to BOSS is really bugged (?). I disabled that and downloaded Weather All Natural (http://www.tesnexus.com/downloads/file.php?id=18305) and now the game works fine! No more CTD without errors when entering outdoor areas. If this crashing when entering outdoors happens to you often, it might be a problem with your Natural Environments mod. Not sure what the problem was in the end, but I guess it wasn't related to the animation mods in any way, since disabling them didn't change anything. Edited January 16, 2011 by ObsidianMimic Link to comment Share on other sites More sharing options...
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