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Rescuing Benny


MrPudding

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Even though that sleaze ball tried to kill me twice, I didn't have it in me to seek revenge. So when he got captured by the Legion, I made it a personal goal for myself to save him.

 

I entered the Fort, pickpocket the key in order to get my explosives back, Stealth Boyed it up to Caesar's Tent, slipped some C-4 into Caesar and his guards and blew them all sky high. Realizing this wasn't enough for Benny to make it out safely, I then backtracked and grabbed ED-E and Arcade and we cleaned out everyone in the camp. I then go back to Benny and ask him what will happen if I let him go. He says it's my call, mentioning we both could work together to take New Vegas or instead he leaves and never lets me see him again. Since I'm working for an independent New Vegas, I'm really excited at the idea that Benny will stick around and help me, even if that means he sits around in the Tops all the time. I untie him and he leaves the tent and I follow. I was prepared to personally escort him all the way back to New Vegas if that's what it took. Unfortunately, he seems to disappear permanently once we goes through the drawbridge door of The Fort. I later checked the Tops and we wasn't anywhere inside.

 

Is this intended? Does Benny leave permanently from the entire game after passing that point? He shouldn't have got my hopes up by saying he could work with me to help take New Vegas if rescuing him only causes him to vanish from the game.

Edited by MrPudding
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Rescuing Benny seems to have been another one of those loose programming ends that Obsidian left, kind've like passive/aggressive for companions. While I'm only speculating based on what I've seen in the G.E.C.K., it seems that he was always intended to die and/or vanish at some point, since dialogue lines intended for his Fort appearance point to him ambushing you even after freeing him. Not exactly satisfactory given the hell you go through to help him.

 

From the dialogue topic "VDialogueBennyFreedAmbush", with all dev notes intact:

 

{ambushing the player while using Stealth Boy}Thanks for getting me outta that cage! Now for once will you just {emphasis, player's resilience is vexing}lay down and stay down?

No one rules Vegas {'cept}except me, got it? You're a lowdown gofer! You deliver mail!

How ya like being Mister Good-Two-Shoes, hey? How's it feeling?

How ya like being Miss Good-Two-Shoes, hey? How's it feeling?

 

 

Adding him as a companion and restoring the "rule Vegas together" idea's on my mod to-do list, if you use any.

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Rescuing Benny seems to have been another one of those loose programming ends that Obsidian left, kind've like passive/aggressive for companions. While I'm only speculating based on what I've seen in the G.E.C.K., it seems that he was always intended to die and/or vanish at some point, since dialogue lines intended for his Fort appearance point to him ambushing you even after freeing him. Not exactly satisfactory given the hell you go through to help him.

 

From the dialogue topic "VDialogueBennyFreedAmbush", with all dev notes intact:

 

{ambushing the player while using Stealth Boy}Thanks for getting me outta that cage! Now for once will you just {emphasis, player's resilience is vexing}lay down and stay down?

No one rules Vegas {'cept}except me, got it? You're a lowdown gofer! You deliver mail!

How ya like being Mister Good-Two-Shoes, hey? How's it feeling?

How ya like being Miss Good-Two-Shoes, hey? How's it feeling?

 

 

Adding him as a companion and restoring the "rule Vegas together" idea's on my mod to-do list, if you use any.

 

Interesting stuff, so he was intended to be a sleaze through and through. I appreciate you providing me with some closure on the whole thing.

 

I find it a bit confusing how they wanted him to attack you after giving him a Stealth Boy. You'd think he'd immediately want to high tail it out of the camp, knowing that Caesar and everyone in The Fort would want me dead for freeing him.

 

I guess I'll just settle with the idea that he ran off into the Wasteland.

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Yeah I remember that... >.> seeing that in his dialogue... I mean come on you save him, I highly doubt killing an ally would be beneficial to him... I mean come on, a true sleaze would use you until finally the goal has been accomplished and THEN he kills you.
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  • 3 years later...

I know this was posted in 2011 but for anyone new seeing this, Benny Disappears the game forever once he reaches that drawbridge, see it was originally that benny would later sneak up on the courier in stealth boy cloak saying surprise as in look who got me out of the camp. Unfortunately he then would try to kill you. Making him a very useful NPC to save at the cost of Caesars trust at such an early point in the game. Benny's a fink. No way to save him, it was cut from the game.

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  • 5 weeks later...
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