mariahklong Posted May 27, 2015 Share Posted May 27, 2015 (edited) I have recently started playing with the CK and have run into a few issues. To be honest mods are still a new territory for me and I am learning something everyday. I am currently having issues with some of the 7z files some of them will appear in my mesh folders, some will not and some will appear but when I try to use them it will say the textures are missing. Others have said to load them in the CK with the mod and duplicate them for use, but, do not appear in the CK. I do not know exactly what I am doing wrong but would appreciate any help in fixing this error. I have had a few issues with mods doing this with NMM as well so I am not sure what I did wrong there either. So what did I do and can someone please help? I am sure most know but it is modders resources I am having issues with. Edited May 29, 2015 by mariahklong Link to comment Share on other sites More sharing options...
JimboUK Posted May 28, 2015 Share Posted May 28, 2015 7z files need to be unpacked before they're put in your game folders, they're like zip files. Link to comment Share on other sites More sharing options...
mariahklong Posted May 28, 2015 Author Share Posted May 28, 2015 (edited) I unpacked them, I have some of them that have worked fine but there are others that are not showing up. I opened the "read me files" on them to see if I could get any other information as well. Edited May 28, 2015 by mariahklong Link to comment Share on other sites More sharing options...
mariahklong Posted May 29, 2015 Author Share Posted May 29, 2015 I am attaching two pictures for reference. It is of the Eli resource, it says to use it in the CK but after unpacking it is not available to check when loading in. Link to comment Share on other sites More sharing options...
obobski Posted May 30, 2015 Share Posted May 30, 2015 If I'm not mistaken, that "7" icon shows that it's still a compressed file (turning on file extensions can help navigating this kind of stuff) - it isn't uncommon for large libraries to be compressed multiple times ('nested') to save space and produce a single file for distribution. It may just need to be unpacked another time to get to the actual resources. Link to comment Share on other sites More sharing options...
mariahklong Posted May 30, 2015 Author Share Posted May 30, 2015 (edited) Yeah the second photo didn't download, and I din't want to seem as if I was spamming my post to add it again :sad:, I took it out and tried again, I seem to have this issue with a few different files. To be honest I think my computer hates me. I will try unpacking once more, thanks. Also what is "file extensions"? Edited May 30, 2015 by mariahklong Link to comment Share on other sites More sharing options...
obobski Posted May 30, 2015 Share Posted May 30, 2015 On file extensions - t'll make Windows show the full file name for everything , as opposed to just the title. It's useful because you know exactly what you're looking at, so instead of say "super awesome mod" you would see "super awesome mod.esp". By default, Windows will hide extensions to "known" filetypes, so things like 7z, zip, jpeg, doc, rtf, etc won't show, but "unknown" filetypes (which is where esp and esm usually end up, unless you've associated them with a specific application) will show. To change this setting, just type "Folder Options" into Windows search (in the Start Menu/on the Start Screen), open Folder Options, go to the View tab, and uncheck "Hide extensions for known file types." Now, something else that may be occuring since you're dealing with modder resoruces and not finished mods - it may just be a collection of meshes, textures, etc that you have to associate with your mod. To do that you'd have to create your own mod and then use some object in the modder resoruce, and you'd specify the path in the CS when you do that. Link to comment Share on other sites More sharing options...
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