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GECK Skin Tone


bboyboboy

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On the GECK, I have an annoying issue when making NPCs.

 

No matter what race I choose, or how I set the complexion, the face tone is correct but the body skin tone isn't correct.

 

Before you say so, Fallout.ini, FalloutPrefs.ini and GECKCustom.ini all have the line:

bLoadFaceGenHeadEGTFiles=1

 

I have ArchiveInvalidation activated as well.

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  • 4 weeks later...

On the GECK, I have an annoying issue when making NPCs.

 

No matter what race I choose, or how I set the complexion, the face tone is correct but the body skin tone isn't correct.

 

Before you say so, Fallout.ini, FalloutPrefs.ini and GECKCustom.ini all have the line:

bLoadFaceGenHeadEGTFiles=1

 

I have ArchiveInvalidation activated as well.

 

all white boys huh? i have that too. it sucks everyone keeps telling me to do that, it just makes them dirty white. and nobody knows how to load an effing esm too, so somebody should help out, or freakin bethesda should update it. :wallbash:

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The only 2 fixes seem to be to

 

1. load texture files for race "x" into your textures folder, create a new race "X" and making your NPC race X.

 

2. Copy an existing NPC changing whatever you want (Not face textures though). This one doesn't always work for me, but the first one does.

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