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Posted

I am working on a quest. At one point, I want the PC/Dragonborn to get captured and equiped with a necklace or ring or something that will prevent them from using Shouts or Magic. I've seen this done in other mods.

What / how do you make an item that the player can not remove?

How do you prevent the player from using shouts during a part of the quest?

 

Thanks!

Posted

You can make the item a quest item in the alias, or force equip it with the Equip function.

 

To stop them casting, you can unequip anything in their spell/power slots when started, and OnEquip if the thing is a type that is power or spell, unequip.

Posted

Make a enchantment with a negative mana multiplier in the thousands (will set and keep their mana at 0) and do a onequip setvoicerecoverytime(500) or something lower and run a update loop to check if it's equipped still and if it isn't reset the voice recovery

Damn matth you falling off the wagon here!!!

Posted

For not posting often enough? I know. I've become cynical. If it makes you feel any better, I have 6 PMs make that 7 where I'm helping people on a long term basis.

 

If you mean for not having a good enough solution... Yours has the issue that spells that modify something other than magicka will still work. And not all powers are shouts - some are just once a day powers that don't take mana and might not be wanted. ;)

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