ltknight88 Posted May 27, 2015 Posted May 27, 2015 I am working on a quest. At one point, I want the PC/Dragonborn to get captured and equiped with a necklace or ring or something that will prevent them from using Shouts or Magic. I've seen this done in other mods. What / how do you make an item that the player can not remove? How do you prevent the player from using shouts during a part of the quest? Thanks!
Mattiewagg Posted May 27, 2015 Posted May 27, 2015 You can make the item a quest item in the alias, or force equip it with the Equip function. To stop them casting, you can unequip anything in their spell/power slots when started, and OnEquip if the thing is a type that is power or spell, unequip.
DDProductions83 Posted May 28, 2015 Posted May 28, 2015 Make a enchantment with a negative mana multiplier in the thousands (will set and keep their mana at 0) and do a onequip setvoicerecoverytime(500) or something lower and run a update loop to check if it's equipped still and if it isn't reset the voice recoveryDamn matth you falling off the wagon here!!!
Mattiewagg Posted May 28, 2015 Posted May 28, 2015 For not posting often enough? I know. I've become cynical. If it makes you feel any better, I have 6 PMs make that 7 where I'm helping people on a long term basis. If you mean for not having a good enough solution... Yours has the issue that spells that modify something other than magicka will still work. And not all powers are shouts - some are just once a day powers that don't take mana and might not be wanted. ;)
DDProductions83 Posted May 28, 2015 Posted May 28, 2015 Lol prob a better way but I'm on a iPhone yo!
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