MadGAD Posted January 18, 2011 Share Posted January 18, 2011 I use some mods that alters max weight capacity, so when over 2000 of weight I notice that many and many items are hiding in inventory.Example: I have 3 marksman carbines unmodified and damaged, and one 100% new and modified by attachments.I repair 1 carbine to 100%, then another one. Then in-equip it and it... combines with 1 repaired carbine! When I repair third carbine to 100% and unequip at also - it combines with another two! But in FO3 and Oblivion it marks that I have 3 carbines (3), in Vegas - displayed only one!!!!!!I equip this one and unequip. And it hides!!!!!!!!!!!!!!!!!!!!!!!!! So my inventory shows only ONE MODDED CARBINE!!!!!! Another three, repaired and unmodded are hide from inventory, but their weight is presented.If I want to sell them I must drop modded weapon near merchant, so my inventory will show another three or two carbines, sell them and pick my modded back. F**k. And so for many and many items like weapons and armor. And sometimes - misc.Who could help? Link to comment Share on other sites More sharing options...
Fonger Posted January 18, 2011 Share Posted January 18, 2011 documented engine bug from all the way back to the days of Oblivion solution port less items. Link to comment Share on other sites More sharing options...
MadGAD Posted January 18, 2011 Author Share Posted January 18, 2011 Man, you maybe right and thank you.But I notice that this bug (in this condition, at least) appears only in FNV. In FO3 I was able to observe (I think) all inventory at 7-8k of weight and tonns of clutter... Link to comment Share on other sites More sharing options...
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