billyro Posted May 31, 2015 Share Posted May 31, 2015 Hi there! I'm making a replacer for Dawnbreaker, and I need to make the glowing particle effect much brighter than it currently is. Is there any easy way to accomplish this without having to edit the effect textures, or duplicating the particle and wasting performance? I can upload the mesh if required. Thanks for any assistance. :) Link to comment Share on other sites More sharing options...
ThreeTen Posted June 4, 2015 Share Posted June 4, 2015 Take a look inside of the Glowing Particles BSShaderProperty and start messing around.Things like Emissive Multiple and Emissive Color may help. Link to comment Share on other sites More sharing options...
Recommended Posts