MasterTouchstone Posted May 31, 2015 Share Posted May 31, 2015 Someone ought to get started a big, detailed New Reno mod. It's referenced so much in the vanilla game and in major mods like in the Someguy Series, it seems like there's a lot of potential there for a large-scale DLC style mod. Link to comment Share on other sites More sharing options...
sullyvanj93 Posted June 1, 2015 Share Posted June 1, 2015 play fallout 2 and you can explore it a lot :) Link to comment Share on other sites More sharing options...
madmongo Posted June 2, 2015 Share Posted June 2, 2015 I'm currently working on a rather huge mod that contains New Reno. I hoped to have it done by this summer but I'm not even close yet, so it will probably be more like fall. The mod covers much of western Nevada and eastern NCR territory, so it has vaults 13 and 15, Shady Sands, New Reno, and the "Big Circle" (Broken Hills, Vault City, the Den, Gecko, etc). This is NOT a port of fallout 1 and 2. I'm basically taking the ideas from fallout 1 and 2 and placing them on top of the "real" landscape, as much as possible, which doesn't always work so well. Not only is there no Gecko in the real Nevada, there's no decent road going east to west in that whole area that would suffice to complete that part of the Big Circle. There's also the issue that if you map things out, Shady Sands ends up actually being in Nevada (so it should be the NNR, New Nevada Republic?). So I shuffled things around a bit to make it fit as best as I could, and I'm putting in a lot of things that were completely absent from Fallout 1 and 2, like all of the towns up through the Owens Valley. Also, I am not porting what's in Fallout 1 and 2. Instead, I am taking the things that were there and I'm imagining what has happened to them in the years since Fallout 1 and 2 happened. So Shady Sands has gotten bigger, and the NCR has expanded all up through the Owens Valley and is pushing up against New Reno, which is still independent. The NCR has managed to take control of Vault City, which is on the other side of New Reno, so in a way the NCR has New Reno somewhat surrounded. What I have done so far is Indian Springs, Amargosa Valley, Beatty, and then you can go left to Shady Sands and up through One Pine (Lone Pine in real life, but President Kimball calls it One Pine in his speech at Hoover Dam), Independence, Big Pine, Bishop, Benton, and a few other ruined towns. Or, you can go north from Beatty and go through the ruins of Goldfield, Tonopah, and Hawthorne. The north route from Beatty is all raider territory. The west to Shady Sands route and up through the Owens Valley is all NCR territory. That ends up being one entire worldspace right there. (there's also some hidden things on the map that I'm not going to spoiler) Going either north from Benton or from Hawthorne will take you into the mod's second worldspace, which contains Lake Tahoe, the ruins of Carson City, New Reno, and a whole bunch of other stuff that's not done yet. The top end of the map is going to be Klamath Falls. The external part of the first world space is completely done. Most of the interiors are done. The landscape of the second world space is done, and some of the settlements are done. I haven't done any interiors for the second world space yet. Only a small portion of the quests and dialog are done so far. So I've still got a long way to go. Link to comment Share on other sites More sharing options...
madmongo Posted June 5, 2015 Share Posted June 5, 2015 I uploaded a few pics so you guys will know this is a real mod and not just a bunch of big ideas. See the pics section of the nexus. I'll upload some more pics over the next few days. Link to comment Share on other sites More sharing options...
MasterTouchstone Posted June 7, 2015 Author Share Posted June 7, 2015 That's awesome, I look forward to seeing more of it Link to comment Share on other sites More sharing options...
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