StellarVisions Posted June 2, 2015 Share Posted June 2, 2015 So, one thing that's always bothered me is how some of the shrines for Daedric Lords (Molag Bal, Mephala, Hircine, Sanguine) are tiny-to-nonexistent, when you've got stuff like the Shrine of Azura and Mount Kilkreath in the same world. While it would take a lot of work to build whole dungeons/shrines for the likes of Mephala and Hircine, Molag Bal has the Abandoned House already in-world. What I'd like to see is the cave his altar is contained in expanded a little, to make it look like human sacrifices were actually performed there, with maybe a shrine somewhere in the room to get a Blessing of Molag Bal (which would have to be created. Maybe like Fortify Bleed Damage or something). Link to comment Share on other sites More sharing options...
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