Dicecaster Posted January 20, 2011 Share Posted January 20, 2011 Midas Magic is a fantastic mod, no doubt about it. I was just thinking this: the only thing that could possibly make it better is custom icons. Why should Summon Melon Atronach look like Astral Mark/Recall? Midas Magic is great just the way it is, but this would make it even better, no? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 20, 2011 Share Posted January 20, 2011 to tell the truth, i'm not even sure if it's possible i just looked in the CS, and just as i remembered, you don't choose icons for spellsi think the icons are determined by the actual spell effect that is used, and so you would probably have to remake the whole thing, with new unique spell effects then again, i could be completely wrong, and this is actually possibleif it is, then it would be great, as these spells could stand out even more, which will really help Link to comment Share on other sites More sharing options...
Dicecaster Posted January 20, 2011 Author Share Posted January 20, 2011 (edited) Before I took a look at all the Oblivion mods, I would have agreed with you, but if they can make something like DarkUId DarN, I think making a bunch of spell icons, while time-consuming, is certainly possible. Edited January 20, 2011 by Dicecaster Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 20, 2011 Share Posted January 20, 2011 could very well bei'm not really sure, as i know more about the Fallout modding rather than Oblivion still, if anyone can make such a mod, or want to give it a try, i'm sure we'll all welcome that :) Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 20, 2011 Share Posted January 20, 2011 Well, I do believe that Midas made completely new spell effects somehow (I don't know how) or they're just script effects. If its new spell effects, then its just a simple thing of making the icons, then putting them on the spell effect. If its a script effect, then you can't change the icon without changing every other script effects'. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 20, 2011 Share Posted January 20, 2011 Well, I do believe that Midas made completely new spell effects somehow (I don't know how) or they're just script effects. If its new spell effects, then its just a simple thing of making the icons, then putting them on the spell effect. If its a script effect, then you can't change the icon without changing every other script effects'. well, i did check Midas Magic on the CS, and i did look at the spell effects, and i don't think Midas Magic has even a single new spell effectall of this is done by scripts!! (or so it seems to me) so once again, i'm not sure, but i'm almost sure that it can't be done Link to comment Share on other sites More sharing options...
Dicecaster Posted January 20, 2011 Author Share Posted January 20, 2011 Well, I do believe that Midas made completely new spell effects somehow (I don't know how) or they're just script effects. If its new spell effects, then its just a simple thing of making the icons, then putting them on the spell effect. If its a script effect, then you can't change the icon without changing every other script effects'.Nah, I'm pretty sure they're script effects. Figures. Well, thanks for your guys' input. Link to comment Share on other sites More sharing options...
LFact Posted January 20, 2011 Share Posted January 20, 2011 The effects are scripted(Oblivion does not allow you to add new spell effect). Unless you're using OBME(Oblivion Magic Extender, which is OBSE plugin), I don't think you can add custom icons to scripted effects via CS. **There's some custom icon assign mod, but it also requires OBSE, IIRC. Link to comment Share on other sites More sharing options...
Dicecaster Posted January 21, 2011 Author Share Posted January 21, 2011 The effects are scripted(Oblivion does not allow you to add new spell effect). Unless you're using OBME(Oblivion Magic Extender, which is OBSE plugin), I don't think you can add custom icons to scripted effects via CS. **There's some custom icon assign mod, but it also requires OBSE, IIRC.Wow, I had no clue. I probably should have known that someone already did this. Thanks for the info. Link to comment Share on other sites More sharing options...
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