Omfgplosion Posted January 21, 2011 Share Posted January 21, 2011 Hi I've recently reinstalled Oblivion but decided to try out FCOM for the first time. I've been using this guide (http://www.oblivionmodwiki.com/index.php/FCOM) but it's still giving me trouble. The problem I'm having is models are failing to load something properly. I launch Oblivion and begin a new game. Everything is fine until "Captain Renault" walks in. The only parts of Captain Renault that I can see are her face, which lacks hair, and her sword. The rest of her is completely invisible. I continue for a bit until they split up from me and the dungeon wall collapses and reveals another route which has a few rats in it. In that room, I can see about three or four big yellow exclamation marks. I loot the Goblin Shaman near the exit and notice that "Weak Potion of Sorcery" in his inventory has no icon. I continue anyways, to see what else is wrong and to help narrow down the problem. Icons are missing for every few items (gold coins, weak potion of sorcery, petty soul gem were the ones I noticed at the beginning of the game) and yellow exclamation marks are littered everywhere, usually one or two in a room. Does anyone know what is wrong with my game? Obviously something is installed incorrectly, but what? I am using Shivering Isles, I have my Oblivion fully updated with the Shivering Isles version of the patch, I have all the DLC for the game, I'm using all aspects of FCOM, I have no other mods installed besides the FCOM ones, Wrye Bash batch and the four add-ons mentioned in the tutorial I ams using, Exnem's RuneSkulls, Loth's Blunt Weapons, Unofficial Francesco's Armor Add-on and Unofficial Level 30+ Francesco's Leveled Item, I'm using the FCOM .esps to make those work, I can't really think of anything else to narrow it down. Can anyone help? Link to comment Share on other sites More sharing options...
Hickory Posted January 21, 2011 Share Posted January 21, 2011 Your load list is clearly wrong. Do you use BOSS? If not, you should. Link to comment Share on other sites More sharing options...
Omfgplosion Posted January 21, 2011 Author Share Posted January 21, 2011 Yes, I'm using BOSS and have followed the load order it gave me correctly, as far as I can tell. This is my load order now: Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmFCOM_Convergence.esmDLCShiveringIsles.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espFran Armor Add-on.espFran_Lv30Item_Maltz.espDLCHorseArmor.espDLCOrrery.espDLCThievesDen.espExnemRuneskulls.espFCOM_ExnemRuneskulls.espBob's Armory Oblivion.espCheat Bob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espFCOM_Convergence.espFCOM_RealSwords.espOOO-WaterFish.espDLCFrostcrag.espKnights.espFCOM_Knights.espFCOM_UnofficialFranArmorAddon.espMart's Monster Mod - Resized Races.espFrancesco's 14 days respawn time - 1-24 day lenght rescale.espBashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Hickory Posted January 21, 2011 Share Posted January 21, 2011 Well, the yellow exclamation marks are telling you that you have missing meshes -- OOO places animated container meshes in the IC undercroft, and Captain Renault wears a unique Blades armour set. So it looks like you do not have OOO installed correctly. Link to comment Share on other sites More sharing options...
Omfgplosion Posted January 21, 2011 Author Share Posted January 21, 2011 Alright, thanks, that helps a lot. Link to comment Share on other sites More sharing options...
Omfgplosion Posted January 23, 2011 Author Share Posted January 23, 2011 I reinstalled OOO and Captain Renault's armor loads fine, but there are still the three objects that appear as exclamation marks. They're the ones in the room behind the wall that crumbles when you first split up with the emperor and his Blades and Captain Renault dies just before. Link to comment Share on other sites More sharing options...
Omfgplosion Posted January 23, 2011 Author Share Posted January 23, 2011 I found out what the problem was. I hadn't upgraded 1.3 to 1.32 before installing 1.34. Upgrading 1.3 to 1.32 then 1.34 worked perfectly. Link to comment Share on other sites More sharing options...
alividlife Posted January 30, 2011 Share Posted January 30, 2011 Hmn... I thought that OOO went from 1.33 to 1.34 beta 5? So I am having some of the blades without hands?No missing textures. It's strange because, I tried Archive Invalidation with OBMM and it didn't work, but then I tried Max Teal's "Automatic Content Validator" from his old Natural Environments mod, and I still didn't get the blades to have hands, but I did get a ton of very cool new textures... (Must have been something with my ArchiveInvalidated.txt?) So ... Where do I find OOO 1.3?Humnnnn Link to comment Share on other sites More sharing options...
Hickory Posted January 30, 2011 Share Posted January 30, 2011 Hmn... I thought that OOO went from 1.33 to 1.34 beta 5? So I am having some of the blades without hands?No missing textures. It's strange because, I tried Archive Invalidation with OBMM and it didn't work, but then I tried Max Teal's "Automatic Content Validator" from his old Natural Environments mod, and I still didn't get the blades to have hands, but I did get a ton of very cool new textures... (Must have been something with my ArchiveInvalidated.txt?) So ... Where do I find OOO 1.3?Humnnnn You can find all your OOO needs here. Link to comment Share on other sites More sharing options...
alividlife Posted January 30, 2011 Share Posted January 30, 2011 (edited) Ahh thank you Hickory! Kudos for you! Now... I loaded up everything in the CS, and was just trying to find the missing mesh, and I found in Oblivion\Data\Meshes\Armor\Blades\M\ No "Gauntlets.NIF" or any mesh for them being on the ground... So, now I am thinking that it may be a MMM 3.7 issue?... Ok, no, MMM does not add anything for the Blades. I am assuming it must be the 1.32 from OOO as the original poster has mentioned.I will let you all know if that was the case. Thank you guys. Much appreciated! ..... Hmnnnn... Well it doesn't seem to be something from FCOM.... Edited January 30, 2011 by alividlife Link to comment Share on other sites More sharing options...
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