Installation07 Posted June 2, 2015 Share Posted June 2, 2015 Perhaps when the 'Combat Rebalance' guys come out with The Witcher 3 edition, I would like to see a version that changes the gameplay in such a way that all creatures have roughly the same health and Geralt will die in 1-2 hits regardless of what is attacking. A more realistic general combat experience.Geralt's damage would enable killing of enemies in just a few hits 1-4 say, maybe 10 or fewer for bosses, and all enemies would kill geralt in 1-2 hits. Leveling up would have to be disregarded or the skills unlocked would have to be changed to not effect damage or give attributes to other things... . Link to comment Share on other sites More sharing options...
Baalt Posted June 3, 2015 Share Posted June 3, 2015 Yeah likewise. The death march difficulty would be awesome with a mod - that made it bloodborne alike. Best fights I had in the W3 was when I was 19 and tried to take down a 27 Earth elemental took me 20 min - 2 fails = dead. There som mechanics that can be used for som big ass raidbosses. Link to comment Share on other sites More sharing options...
samuraigen52 Posted June 3, 2015 Share Posted June 3, 2015 (edited) I strongly agree with the OP. I don't much care for fights that are really hard mostly because my character has low health and attack power, while my enemy has high health and high attack power. Give me a fight where my enemy and I die from a few attacks, so we had better fight smart like in Chivalry Medieval Warfare. Since I don't like it easy, nor extremely hard; I found myself adjusting the difficulty back and forth from "Just a story" to "Death March," through the entire game. I'm not a fan of leveling, or items/gear with vastly varying stats, because they make it so much harder for a game to be balanced. I also think the realism of dying and killing in a few hits makes it more immersive and fun. Edited June 3, 2015 by samuraigen52 Link to comment Share on other sites More sharing options...
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