Ironman5000 Posted June 3, 2015 Share Posted June 3, 2015 This is a simple suggestions thread to make Augmentation the best it can be Frost On Death Crit: I would like the ability to shatter an enemy if attacked while frozen and has roughly <=25% hp, not entirely certain how outside retextured gore Corrosion On Death Crit: For now it's basic plasma effect just cos it's green :rolleyes: I would prefer I hazardous "acid puddle" in place of the "goo pile" which would also be great for a minor trap! Add subtle enhanced affects against certain enemy types, for example corrosion best against robots Crits for explosion and slag which currently have none Possibility for additional crits - fire has it's "on death" effect but would like an additional living crit affect. All weapons could have whole new crits for both. Perks maybe?FYI I am capable of quite a lot in the GECK, not including complicated scripting, so sometimes a simple suggestion or link is enough for me to run with :) Link to comment Share on other sites More sharing options...
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