abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 Rofl, nvm, closing cell window seems to have fixed saving, i'ma check if they're still changed now. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 23, 2011 Share Posted January 23, 2011 after pressing save, it does nothing??are you sure that when asked to save, pressing yes does nothing at all??are you sure it isn't saving?? if it's still not working, upload one of the esps here, and i'll try to change this for you (i just don't want to download a mod just for the plugin) also, when you are loading a new plugin, i think it's best to first load only the main FalloutNV.esm, then load the plugin you want to modify, and make it the active filethis should prevent problems Link to comment Share on other sites More sharing options...
abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 Nope. it will not save my changes. I just edit the weapon, press save, and then change the active mod to another to edit that one. Can you help me with this ? :P Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 23, 2011 Share Posted January 23, 2011 after you are doing the change to the weapon, you are closing the weapon's window, then doing a save, but it's not saving??are you sure you made the plugin as active file?? (though if you didn't, it should have asked you to make a new file) try what i wrote before:also, when you are loading a new plugin, i think it's best to first load only the main FalloutNV.esm, then load the plugin you want to modify, and make it the active filethis should prevent problems maybe this will solve the problem and one final questionhow are you checking if the changes were made or not??have you exited the GECK, then opened it again, and the changes weren't saved?? Link to comment Share on other sites More sharing options...
abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 Hmm. someone told me to run GECK as admin, i'll try that. adn yeah, if i press save nothing seems to happen, but that might be nromal. when then changing active file, it asks if i want to save changes to plugin file and when pressing yes nothing seems to happen again. but i'll try runnng as admin.. Link to comment Share on other sites More sharing options...
abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 ugh. when i'm postin something it seems you posted something while i was writing rofl.anyways, it worked now. runned it as admin, and loaded the NV main file first as you said. after loading that, i loaded the first mod and made it active, adn changed it. made next mod active/loaded, and then looking at the mod weapon i changed before it was still the diff ammo type :DD so i think i'm fine now, but thanks a lot for taking all the difficulty to help me witht this man! Link to comment Share on other sites More sharing options...
abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 Alright, ever change was still changed when laoding another mod, so now i'm just hoping to see them use that ammo in the game :DD Link to comment Share on other sites More sharing options...
WastelandAssassin Posted January 23, 2011 Share Posted January 23, 2011 it was my pleasure :biggrin: seriously, no trouble at allglad you were able to solve this and now, you can really enjoy the game :tongue: Link to comment Share on other sites More sharing options...
abysmalxD Posted January 23, 2011 Author Share Posted January 23, 2011 alright, 2 out of 3 are good now, and i already know what i did wrong with the 3rd one :P awesome! Link to comment Share on other sites More sharing options...
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