Jump to content

[Mod Request] WitchUI ; A New User Interface


vipoor

Recommended Posts

the game's user interface sucks, inventory is not well sorted , and there is not enough shortcut keys

this games needs something like the "SkyUI" which came out for Skyrim

 

+ first step can be assigning 1-9 keys for shortcuts

+ new filtering options in "crafting menu" to filter items with lower level than you

+ seperate inventory tabs for oils, potions, food, letters, etc (why did they put letters and potions in the same tab?! )

+ a well sorted favorites menu (like the Tab-Button-Menu , but with more slots)

+ "List View" for inventory

+ Smaller font for menus, like Alchemy and Crafting

Link to comment
Share on other sites

Unfortunately, we have no way of messing with the UI at the moment, which is also why we can't add usable skill slots. We can technically add additional UI elements (such as skill slots), but they won't show up in-game.

 

thank you for your reply

 

I believe this was the case for Skyrim too, until " Skyrim Script Extender (SKSE) " came out.

 

So, is there hope for a SKSE for Witcher, and a WitchUI in the future ?

because I have stopped playing and I'm waiting for a proper UI Mod

Edited by vipoor
Link to comment
Share on other sites

Can you make a mod to simplified the inventory screen, (e.g) when shopping to shows how many of that you have of that you already have without scrolling through the cumbersome menu screen and when picking up herbs and items as well? Can you also makes the percentage increase in stats light up a different color so you'll know what you're looking for in the stats screen with out scrolling thru a bunch of lines of text. When I shop for swords or armors the percentage doesn't show in reds or green and finding out if the gear increase or decrease (2% blah blah) is a pain in the ass.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...