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Tell me where to start to fix Alchemy


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So I've been using quickbms to unpack bundle files and been reading through a lot of lines of code trying to figure out where I would need to begin to fix what they broke in 1.05.

 

Ever since 1.05 crafting mutagens is a pain in the butt because for example you want to craft a greater red mutagen, you need three red mutagens, I craft one red mutagen and then it won't let me craft another saying I already have the item in my inventory. So then I need to drop it and create another one, drop that, and create another one, then pick them up and craft my greater one. And if i want to fill all 4 slots with the same color oh my god that's a lot of dropping and picking up.

 

Same goes for white gull, albedo, nigredo, etc. You craft one and it won't let you craft a second one. I could wait for a patch but I want to try and fix this myself. Does anyone know where I would begin?

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