twiz60 Posted January 29, 2011 Share Posted January 29, 2011 Ive never ran into this before... in the geck the textures and mesh I created show up perfect but in game the texture is complety messed up.... Ive been messing with it for a while now and cant seem to get it looking right in game.... :pinch: any ideas? Link to comment Share on other sites More sharing options...
Loneshade Posted January 29, 2011 Share Posted January 29, 2011 hmm, not sure if its related, but what properties are you using for your .dds file format? Maybe doublecheck those are correct - it seems game and geck support slightly different formats and I once had the opposite problem with graphics showing in game but not in geck when forgetting to generate the mip-maps. Link to comment Share on other sites More sharing options...
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