Noggog Posted January 30, 2011 Share Posted January 30, 2011 (edited) I installed Qarl's Texture Pack 3 Redimized, which mentioned having parallax. I can't seem to find parallax occurring anywhere. I also had QTP2 parallaxed installed earlier, and textures I -know- were supposed to be parallaxed were 100% flat. I loaded my game with no mods at all and the textures were still flat, so I don't think it's a mod in my load order. Is there some setting that stops parallax processing from occurring? I'm running HDR at the moment, with pretty much full settings. I'll be messing around myself, but I thought I'd just do a post here just in case it's something simple and stupid. 8) Edited January 30, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
Hickory Posted January 30, 2011 Share Posted January 30, 2011 The Oblivion game engine does not use parallax maps, it uses normal maps for it's parallax mapping -- parallax maps and parallax mapping are 2 different things. So, if your installation has textures with normal maps ( _n.dds ), then the parallax mapping is being carried out as per normal (no pun intended). Link to comment Share on other sites More sharing options...
Noggog Posted January 30, 2011 Author Share Posted January 30, 2011 (edited) The Oblivion game engine does not use parallax maps, it uses normal maps for it's parallax mapping -- parallax maps and parallax mapping are 2 different things. So, if your installation has textures with normal maps ( _n.dds ), then the parallax mapping is being carried out as per normal (no pun intended). Hehe, so is there any way to fix it?I'm using Qarl's Texture Pack 3 Redimized, found here: http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=3813They do have texture pairs such as anvilplaster01.dds and anvilplaster01_n.ddsI'm assuming that's how I want the setup to be? If so, it still doesn't seem to be showing up. I can take a few screenshots if you want.I'm going to be trimming my setup to as vanilla as I can to test and make sure it's not some sort of confliction. PS - Hickory, you're the man. XD It's awesome seeing you prowl these forums helping people out. Edited January 30, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
Noggog Posted January 30, 2011 Author Share Posted January 30, 2011 (edited) So, backed up my setup, and installed a freeesh vanilla Oblivion *shudder*. So, fresh Oblivion, put in my QTP3R textures, fullscreen, HDR, full settings, and still no parallaxing. Everything's flat as a cutting board. I thought maybe my ATI graphics card was forcing some settings that were removing parallax? So I went in and took them all off (from what I can tell). Still no parallaxing. I'm thoroughly confused. Edited January 30, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
Astymma Posted January 30, 2011 Share Posted January 30, 2011 (edited) Hickory, I could have sworn Oblivion's parallax mapping utilized the alpha channel of the diffuse map in combination with the normal map for a pseudo-parallax implementation. Edit: As per what I found here. Edited January 30, 2011 by Astymma Link to comment Share on other sites More sharing options...
Hickory Posted January 30, 2011 Share Posted January 30, 2011 If so, it still doesn't seem to be showing up. I can take a few screenshots if you want.I'm going to be trimming my setup to as vanilla as I can to test and make sure it's not some sort of confliction. That would probably be helpful, because I'm still not certain what you mean by it not showing up. PS - Hickory, you're the man. XD It's awesome seeing you prowl these forums helping people out. Well thank you. I help where I can, with what little knowledge I have. :) Link to comment Share on other sites More sharing options...
Hickory Posted January 30, 2011 Share Posted January 30, 2011 Hickory, I could have sworn Oblivion's parallax mapping utilized the alpha channel of the diffuse map in combination with the normal map for a pseudo-parallax implementation. Edit: As per what I found here. That's correct. But I don't recall saying anything to the contrary. I simply said that Oblivion doesn't use parallax maps. Link to comment Share on other sites More sharing options...
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