Satyr000 Posted June 15, 2015 Share Posted June 15, 2015 The moment I reach the loading screen to exit vault 101, the game crashes. I have edited the .ini so the game uses 2 cores, I have ran loot several times and made sure I have archiveinvalidation setup correctly. Here is my loadorder Fallout3.esm15:02:20 [D] Anchorage.esm15:02:20 [D] ThePitt.esm15:02:20 [D] BrokenSteel.esm15:02:20 [D] PointLookout.esm15:02:20 [D] Zeta.esm15:02:20 [D] Unofficial Fallout 3 Patch.esm15:02:20 [D] DCInteriors_ComboEdition.esm15:02:20 [D] CrossModData.esm15:02:20 [D] Mart's Mutant Mod.esm15:02:20 [D] EVE.esm15:02:20 [D] VanessaFollower.esm15:02:20 [D] 1PipboyPDA.esp15:02:20 [D] Expanded Megaton House V3-No Stove.esp15:02:20 [D] CASM.esp15:02:20 [D] Expanded Megaton House V3.esp15:02:20 [D] dD - Enhanced Blood Main.esp15:02:20 [D] FollowersRelax.esp15:02:20 [D] Mart's Mutant Mod.esp15:02:20 [D] Mart's Mutant Mod - DLC Broken Steel.esp15:02:20 [D] Overhead3PCamera.esp15:02:20 [D] Fellout-Full.esp15:02:20 [D] Flora Overhaul.esp15:02:20 [D] UndergroundHideout.esp15:02:20 [D] F3ProjectRealityMkI.esp15:02:20 [D] Tchos Vault 101 Sealed Wing.esp15:02:20 [D] Mart's Mutant Mod - DLC Zeta.esp15:02:20 [D] no glove.esp Link to comment Share on other sites More sharing options...
M48A5 Posted June 15, 2015 Share Posted June 15, 2015 Disable, not uninstall, all your mods. They don't do anything until you exit the vault anyway. Exit the vault and make a save. Enable your mods. If you cannot exit the vault with no mods, the problem is not the mods. Link to comment Share on other sites More sharing options...
MrKit Posted October 2, 2015 Share Posted October 2, 2015 The game allows 255 MODs and I have 144, but I can't leave the vault. Disabling them one-by-one is a lot of work. If I do it automaticly, I'll forget some of them when I go to spend the entire day putting them back in. This had better work..... Link to comment Share on other sites More sharing options...
M48A5 Posted October 2, 2015 Share Posted October 2, 2015 The game allows 255 MODs and I have 144, but I can't leave the vault. Disabling them one-by-one is a lot of work. If I do it automaticly, I'll forget some of them when I go to spend the entire day putting them back in. This had better work..... The theoretical limit is 255 mods. However, the game becomes very unstable at around 125 +/- files in the load order. Your best bet is to look over your load order and determine which 20 files you can live without. By-the-way, disabling does not mean uninstall, so you don't have to put them back in. Just enable them in the mod manager. Link to comment Share on other sites More sharing options...
triffixrex Posted November 10, 2015 Share Posted November 10, 2015 I've never hadPC version to let me out of the vault, no mods Link to comment Share on other sites More sharing options...
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