Gusga Posted June 17, 2015 Share Posted June 17, 2015 (edited) Anyone knows the game called Receiver? http://www.wolfire.com/receiver In this simples game, you have almost full control of the gun mechanisms (demo at 0:27): Question is: Do you guys think it's possible to make something like this on FNV? Like controlling the guns parts, manually reload a magazine, etc? The steps I think need to be done: Bind keys to each action Lke take out magazine, insert round, re-insert magazine, pull the slide Each gun might work diferent, I don't know in which ways yet, Isolate the many animations that FNV has (I don't know if this is possible) Since people creates new weapons, I think it's at least possible to make new charater animations In FNV, when a gun is at very low condition, sometimes it hangs and the character re do some animations (to reload, re insert magazines, etc), so I think it's possible to have isolated animations Script (??) the effects of every actionDisablig auto reloadMake a round spawn if you pull the slide with a round in the chamberI think it would be not so hard, but add depth to gun simulation. Thanks in advance and sorry for any bad english.Gustavo Edited June 17, 2015 by Gusga Link to comment Share on other sites More sharing options...
halex1316 Posted June 17, 2015 Share Posted June 17, 2015 I like the idea of this - would add another (arguably overkill) element of immersion that would be really cool to try. I'm in no way experienced in scripting, so I can't really offer anything but support for this concept. Link to comment Share on other sites More sharing options...
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