Taslem Posted February 1, 2011 Share Posted February 1, 2011 (edited) Here's my build order (abbreviated):Unofficial Patch.esmAnchorage.esmBSteel.esmPoint Lookout.esmPitt.esmZeta.esmFallout 3.esmCALIBR.esmFOOK2 - Main.esmFOOK2 - DIK.esm[uFP DLC addons...]Fellout-pipboy.esp[Fellout DLC addons]Fellout-Full.espFOOK2 - Main.espFOOK2 - DIK.espFOOK2 Main [HF].espFOOK2 DIK [HF].espFOOK2 - Main Level Up Fix.espFOOK2 - DIK Level Up Fix.espDarNifiedUIF3.esp I first noticed problems when I saw some character models were randomly changing textures based on the camera angle. I think only the Power Armor was changing (it would change to a Scribe texture or some unknown thing). Next giant exclamation points started appearing in some places but I got a mod fix for that. That was fine until I started seeing the reason they were there, some meshes where strangely missing (somebody's body wasn't there?!). Is this something wrong with my build order or are two mods conflicting? I have ArchiveInvalidation and the patch and have changed the fallout.ini to limit the multiplrocessing. Edited February 1, 2011 by Taslem Link to comment Share on other sites More sharing options...
Fonger Posted February 1, 2011 Share Posted February 1, 2011 yes you do have load order issues run that through BOSS and see if your problems change BOSS is found on any nexus as it now works for multiple games Link to comment Share on other sites More sharing options...
Agnot2006 Posted February 2, 2011 Share Posted February 2, 2011 Fallout 3 must be first always everything else is under that. Link to comment Share on other sites More sharing options...
GrizzlyUK Posted February 2, 2011 Share Posted February 2, 2011 Here's my build order (abbreviated):Unofficial Patch.esmAnchorage.esmBSteel.esmPoint Lookout.esmPitt.esmZeta.esmFallout 3.esmCALIBR.esmFOOK2 - Main.esmFOOK2 - DIK.esm[uFP DLC addons...]Fellout-pipboy.esp[Fellout DLC addons]Fellout-Full.espFOOK2 - Main.espFOOK2 - DIK.espFOOK2 Main [HF].espFOOK2 DIK [HF].espFOOK2 - Main Level Up Fix.espFOOK2 - DIK Level Up Fix.espDarNifiedUIF3.esp I first noticed problems when I saw some character models were randomly changing textures based on the camera angle. I think only the Power Armor was changing (it would change to a Scribe texture or some unknown thing). Next giant exclamation points started appearing in some places but I got a mod fix for that. That was fine until I started seeing the reason they were there, some meshes where strangely missing (somebody's body wasn't there?!). Is this something wrong with my build order or are two mods conflicting? I have ArchiveInvalidation and the patch and have changed the fallout.ini to limit the multiplrocessing.Change your load order as follows: Fallout 3.esmUnofficial Patch.esmAnchorage.esmPitt.esmBSteel.esmPoint Lookout.esmZeta.esmCALIBR.esmFOOK2 - Main.esmFOOK2 - DIK.esm[uFP DLC addons...]Fellout-pipboy.esp[Fellout DLC addons]Fellout-Full.espFOOK2 - Main.espFOOK2 - DIK.espFOOK2 Main [HF].espFOOK2 DIK [HF].espFOOK2 - Main Level Up Fix.espFOOK2 - DIK Level Up Fix.espDarNifiedUIF3.esp I don't use Fellout or FOOK2 so I've no idea if you've got the load order for those right. But if you still have problems then try running it through something like BOSS or maybe FOMM. I can't say how well they'd do though as I've never used BOSS and I only use FOMM for those mods that have to be installed via FOMM, but I've seen many others recommend BOSS so that may be the best one to use. You may also want to consider getting FO3Edit to create a merged patch or Wrye Flash and use it's Bashed Patch. Wrye Flash is also good for changing load order and lots of other things. I'd also suggest that you get Unofficial Fallout 3 Patch - Broken Steel (RC and Utility Tunnels fixes) which does fix the random crashes around Rivet City etc. Link to comment Share on other sites More sharing options...
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