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Dagon's cult


tobolococo

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1: at the mission in which you infiltrate the mythic dawn you can then choose to stick with them or continue the main quest. optionally this starts after the main quest.

 

2: A number of quests follow, no less than 10, at the last quest you are given the maximum reward, to become a demon for dagon, if you accept you will be given the demon's armor, a single peace of armor that changes the way your character looks completly and makes him a demon, optionally just make the player a demon like the vampire illness makes him a vampire, if this is the case he will never again be able to talk to non mythic dawn, non daedric workshippers npcs, thats why an armor that you take on/off would be a better idea, i have some pictures of what the demon should look like, from another mod, i will post those if someone takes this up, additionally i will be helping troughout the course of the making in everything i am capable of.

 

3: If the player chooses not to become a demon at the last quest, a different reward is given (we may talk of that later on)

 

 

4: you will visit many oblivion realms while playing, but not as a hostile force, and you may talk to the dremora, report to them (later quests), and learn from them, the planes of Dagon should look like oblivion looked like in the original game, not like the Shivering isles, which is Sheogorath's domain (totally different personality of a god)

 

What we need for the mod is:

 

 

1- Quests: i already have some with full dialogue.

 

2- A Dagon's Plane, meeting with dagon here is not necessary, but you will be reporting first to the Dremora and then to a "Dagon's Demon" (you will become one at the end of the questline). Dagon's plane should not be "paradise" we can talk of that but i think a hell looking plane is better, it should also not be very big, this is not a place for the player to wander and explore, just a conexion between him and the Dremora/Dagon's demons for mission purposes. All in all, to create the plane should not take very long.

 

3- the Mythic dawn armor spell, which you can grab from other mods (always crediting).

 

4- OPTIONAL: Voice Acting.

 

We need someone to create the plane, implement the quests, etc., voice actors are also welcome, i myself will take care of writing many of the quests with full dialogue, and of testing it.

 

Additionally, if you would like to see this mod done, but you dont have the skills/time/will to do it, then post a coment supporting it, so that it doesnt get lost in the deeps of this forum, and somebody else has the chance to pick it up ;)

 

If you feel like you want to be part of a quality mod, and create a memorable and worthy Mythic dawn questline, then welcome !, post below.

Edited by tobolococo
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The next closest thing is Dremora Companion. It's got a long questline where you serve Dagon in taking over an area of Oblivion. Full voice acting, good story, and excellent scripting.

 

well i havent played it but for the looks of it its not what i want, not even close, still thanks for posting it, but what i want is a Mythic dawn questline in which you mostly are an agent and workshipper of dagon, and only in the very later quests you interact with the dremora and you then become a demon. also i dont want fire horses.

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