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so i am not a completely new modder. but i am unfamilier with merging plugins and am also having some load order issues. anyone wanna help me out


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i do use fnvedit. i just dont know what kind of mods i can merge or when i should merge them. and i dont mean merge patch. im also hoping someone may have a similar load order and be able to help me get that 100%. because while im obviously going to be told to use loot even though i already do. loot doesn't do a 100% perfect job on load order. also some of these require a specific install order but i cant find any guides including the overhauls ive included. sadly im all to familiar with having to start from scratch. i know the general rule of thumb is weather/followers last.

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turns out new vegas bounties 1 and 2 and deimos are included in nvec which i wasnt sure about. - 3 from my load order. not sure that was root cause of my issue. edit: aparantly eve as well. guess i misread that. not sure how everyone i spoke too also missed it

Edited by reaperofzombies
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ok heres my actual load order. im still having the same issues when i get out of goodsprings a bunch of errors hit me. a weapon thats fine in goodsprings is suddenly an exclamation point. im not over on plugins. so load order error?

 

 

GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
NVEC Complete.esm=1
NVInteriors_Core.esm=1
War Never Changes.esm=1
Interior Lighting Overhaul - Core.esm=1
AWorldOfPain(Preview).esm=1
FCOMaster.esm=0
New Vegas Redesigned 3.esm=1
WARZONES - Misanthropy Pure.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
NVInteriors_ComboEdition.esm=1
Factions Reloaded - Merge.esm=1
Momod.esm=1
Interior Lighting Overhaul - L38PS.esm=1
Monster Wars.esm=1
Strangers Abroad.esm=1
SaxxonsQuestPack.esm=1
Gomorrah Redesigned.esp=1
RustTownV1Master.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Tales from the Burning Sands.esm=1
NVWillow.esp=1
The New Bison Steve Hotel.esm=1
NVR-Strip.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Caliber.esm=1
CaliberXhonesthearts.esm=1
domecity.esm=1
CaliberXgunrunners.esm=1
SomeguySeries.esm=1
Sortomatic.esm=1
Project Nevada - Rebalance.esp=1
Buried Fortunes.esm=1
Project Nevada - Cyberware.esp=1
More Perks.esm=1
NevadaSkies.esm=1
Project Nevada - Extra Options.esm=1
VanessaFollowerNV.esm=1
Afterschool Special.esm=1
oHUD.esm=1
jokristinascloset.esm=1
WMVM.esm=1
Sortomatic-AWOP.esm=1
Reload Speed Game Start Fix.esp=0
Armor Replacer Child NPC Fix.esp=1
OWB Sonic Emmiter Fix.esp=0
uylssesbarksfix.esp=0
rotfacetoriches.esp=0
kochandbohr.esp=0
athornysituation.esp=0
awilderwasteland.esp=0
Pacersgambit.esp=0
outsidebets.esp=0
avangraffscorned.esp=0
YUP - NPC Fixes (Base Game + All DLC).esp=1
DarNifiedUINV.esp=1
Centered 3rd Person Camera - Unraised.esp=0
Purge Cell Buffers.esp=0
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
NVR-Version_10.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
boa ncrpahelmet.esp=1
FlashlightNVSE.esp=1
FCO - Willow.esp=0
Mojave Nights.esp=1
JIP Companions Command & Control.esp=1
Vault_34_better_reactor.esp=1
Vurt's WFO.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - NVInteriors Project.esp=1
New Vegas Redesigned 3.esp=1
NCR Rearmament v1.5.esp=1
ILO - A World of Pain.esp=1
DYNAVISION 3.esp=1
Project Nevada - Rebalance Uncapped Max Level.esp=1
ItemBrowser.esp=1
JIP Fast-Travel Anywhere.esp=1
NiptonRebuilt.esp=1
RustTownAdditions3.esp=1
NV uncut.esp=1
PerkEveryLevel.esp=0
TheDeterrent.esp=1
BoostedSkills.esp=0
BoundbyChains.esp=1
CASM with MCM.esp=1
WeaponModsExpanded.esp=1
MiscItemIconsNV.esp=1
WMX-DLCMerged.esp=1
AWOPCaliberXAmmoPatch.esp=1
WMX-ArenovalisTextures.esp=1
Project Nevada - All DLC.esp=1
dD - Enhanced Blood Main NV.esp=1
vault22FloralOverhaul.esp=1
Cass alternate version.esp=0
WARZONES-RUSTOWN - Peaceful Coexistence.esp=1
delilah.esp=1
CNR_Beta.esp=1
Identity Crisis Part I - Silent Struggle V2.esp=1
Uncut Wasteland.esp=1
Fixes Merger.esp=1
UnlimitedTraits.esp=0
Boacombat2glove.esp=1
M1897.esp=1
RagingBull.esp=1
HKUSP.esp=1
HKUSP45.esp=1
AWOP-WMX.esp=1
BoonQuest1 (22).esp=1
NevadaSkies - Darker Nights.esp=1
FCO - GlowingOne.esp=1
FCO - Delilah.esp=0
FCO - The New Bison Steve.esp=0
FCO - SQP.esp=0
FCO - Beyond Boulder Dome.esp=0
FCO - Afterschool Special.esp=0
FCO - Willow (Cazy).esp=0
War Never Changes.esp=1
TheInheritance.esp=1
AWOPMonsterPatch.esp=1
AWOP-MoMod.esp=1
NVR-NPCs.esp=1
Russell.esp=1
CourierCacheWSE.esp=1
GRA-WRP-Patch-Two_Unofficial.esp=1
MTB.esp=1
Identity Crisis Part 2 - Long Night.esp=1
NVEC Complete WMX Patch.esp=1
LevelersHouse.esp=1
AWOP - Russell.esp=1
NewVegasKiller.esp=1
hunter.esp=1
NVR-ELECTRO-CTIY_Patch.esp=1
Donta1979 MK117 Prototype Armor.esp=1
CAGE 1.9.3.1.esp=0
War Never Changes - Seven.esp=1
Project Nevada - WMX.esp=1
WMX-POPMerged.esp=1
ILO - Rust Town 2.esp=1
ILO - Nevada Skies Patch.esp=1
NVEC PN COMBO Patch.esp=1
NevadaSkies - Ultimate DLC Edition.esp=1
RWD-NV v1.4 [standard Version].esp=1
Primm Reputation Restored.esp=0
Strip Wall Billboards.esp=0
No more giant manhole covers.esp=0
PortableCampsite.esp=1
NevadaSkies - TTW Edition.esp=0
NevadaSkies - Basic Edition.esp=0
New Vegas Error Corrections Extras.esp=1
NVEC Complete SomeguySeries Patch.esp=1
AWOP-NVR3.esp=1
WPO.esp=0
NVDLC04 Allegiance w Duster.esp=0
Merged Patch.esp=1
1 means activated 0 means deactivated. total is 134 or 135. a lot of people say 100 a lot have over 250. so my problem is my final merge patch isn't done 100% or im missing some glaring load order issues. i basically just ran it through loot. i cannot leave goodsprings or go near victors. sometimes it looks like a light is missing sometimes a tree. then my guns which were fine are suddenly broke. or the screen goes purple . but if i dont leave goodsprings everything is fine. vurts is fine the lightposts are fine. i even used texture optimiser
Edited by reaperofzombies
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  • 2 weeks later...

I see load order errors such as you have Sortomatic esm loading after files which are dependent upon it (Bison Steve, Aftershool Special). Perhaps you have nonsortomatic versions of those mods. Exclamation points mean missing meshes-no way to tell which ones from your post or your load order. You have both NVEC and YUP which are both global bug fixing mods. You have New Vegas Killer which needs New Vegas Bounties which I do not see and I am not at all sure the NVEC version is up to date. To get real help, you will need to hope for a response from someone who has detailed familiarity with all of the mods you are using and how they may conflict with each other. You have some I have read are buggy and cause problems but I cannot confirm that. (MoMod eg) I am confident you will eventually have issues running Nevada Skies along with the Bounties mods.

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the thing with sortomatic is the kind of thing i was hoping to be told. i tried to only have sortomatic versions of mods when necessary. nvec and yup are installed according to the s.t.e.p install guide which has them both compatible as they mostly fix different things. new vegas bounties is also merged according to that guide if im remembering correctly and i also merged several mods that i thought may be ok to merge. so some small mods that should be activated arent because i had merged them. to be more specific about the meshes, it only happens when i leave goodsprings. which i guess just means the cell goes to load and all my meshs which were fine just go poop. i know i have some large buggy stuff here. it does say that awop mo mod monster wars and warzones are MADE to work well together. im just doing some things very wrong. im praying someone with some advanced modding experience will sit down and work with me on this. its very hard to do alone. and since ive beaten the stock game 30+ times im not going to install just one mod and play a barely different game. im sure i will be forced to shave mods i dont wanna lose off this list. but if i could figure this out id love to post it for others to use :smile:

 

 

p.s thanks for your answer i was losing hope

Edited by reaperofzombies
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