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OBMM Problem


Mason69

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I reinstalled oblivion today and when creating an omod from an omod ready archive with obmm the program isn't importing the script with the mods definitions.

It isn't showing the option to import the script, the one where we say yes or no.

Can anyone help?

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Not all OMODs or OMOD ready archives have scripts. It is up to the mod author to write and include a script if necessary. If you want to see an OMOD ready archive with a script, install Better Cities (first one that came to mind).
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Not all OMODs or OMOD ready archives have scripts. It is up to the mod author to write and include a script if necessary. If you want to see an OMOD ready archive with a script, install Better Cities (first one that came to mind).

 

I know about that, but the mod has a script, i already used it before.

And i found a "solution" if i extract it and use add folder (instead of add archive choosing the rar/7zip) it works.

Strange.

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Not all OMODs or OMOD ready archives have scripts. It is up to the mod author to write and include a script if necessary. If you want to see an OMOD ready archive with a script, install Better Cities (first one that came to mind).

 

I know about that, but the mod has a script, i already used it before.

And i found a "solution" if i extract it and use add folder (instead of add archive choosing the rar/7zip) it works.

Strange.

 

Then the archive was not packed correctly.

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Not all OMODs or OMOD ready archives have scripts. It is up to the mod author to write and include a script if necessary. If you want to see an OMOD ready archive with a script, install Better Cities (first one that came to mind).

 

I know about that, but the mod has a script, i already used it before.

And i found a "solution" if i extract it and use add folder (instead of add archive choosing the rar/7zip) it works.

Strange.

 

Then the archive was not packed correctly.

 

I don't know, tried with a few others and they didn't work either.

Well my solution is ok for me.

Thanks for the help.

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