OMEN9TACTICAL Posted June 20, 2015 Share Posted June 20, 2015 (edited) I decided to mod my Fallout 3, and the moment I launch FOSE the game immediately crashes. Load order follows Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1StreetLights.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CALIBR.esm=1Project Beauty.esm=1FOOK2 - Main.ESM=1FOOK2 - [DIK] DLC Improvement Kit.ESM=1DCInteriors_ComboEdition.esm=1Mart's Mutant Mod.esm=1aHUD.esm=1iHUD.esm=1EVE.esm=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0 (Unchecked)Unofficial Fallout 3 Patch - Broken Steel.esp=1Unofficial Fallout 3 Patch - Mothership Zeta.esp=1Unofficial Fallout 3 Patch - Operation Anchorage.esp=1Unofficial Fallout 3 Patch - Point Lookout.esp=1Unofficial Fallout 3 Patch - The Pitt.esp=1FOOK2 - Main.esp=1Fellout-Full.esp=1Flora Overhaul.esp=1GNR Enhanced.esp=1Mart's Mutant Mod - DLC Zeta.esp=1FOOK2 - [DIK] DLC Improvement Kit.esp=1WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - FWE Master Release.esp=1Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=1Classic Fallout Weapons BETA.esp=1EVE - FWE Master Release.esp=1EVE - FWE Master Release (Follower Enhanced).esp=1EVE - FWE with WeaponModKits.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - ThePitt.esp=1FOOK2 - DIK [Hotfix].esp=1GaussCompleteBeta.esp=1WeaponModKits - OperationAnchorage.esp=1FOOK2 - Main [Hotfix].esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Project Beauty.esp=1FO3 Wanderers Edition - Project Beauty.esp=0 (Unchecked)Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - Master Menu Module.esp=1dD - Enhanced Blood Main.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - PointLookout.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=0 (Unchecked)FO3 Wanderers Edition - DLC Anchorage.esp=1EVE Anchorage - FWE DLC Anchorage.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1Mart's Mutant Mod - FWE Master Release + DLCs.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0 (Unchecked)HelmPOV.esp=1F3ProjectRealityMkI.esp=1Mart's Mutant Mod - FOOK2.esp=1Mart's Mutant Mod - FOOK2 - DIK.esp=1CRAFT - Activation Perk.esp=1Stealthboy Recon Armor - CRAFT.esp=0 (Unchecked) Any help appreciated Edited June 20, 2015 by OMEN9TACTICAL Link to comment Share on other sites More sharing options...
Kel1978 Posted June 20, 2015 Share Posted June 20, 2015 heres mine it works Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEVE.esmaHUD.esmCINEMATECH.esmiHUD.esmStreetLights.esmImaginatorFO3.espEnhanced Weather - Rain and Snow.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espFO3 Wanderers Edition - Project Beauty.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espDYNAVISION - Dynamic Lens Effect.espDirectors Chair - Fallout 3.espBlackened FWE + MMM + EVE + Project Beauty.espCheatTerminalUpdated.esp1PipboyPDA.espMegatonHouseExpandedWithSorter.espMegaton Walkway 1.01.esprmSaveManager.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - REBOOT.espEnhanced Weather - Weather Sounds in Interiors.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-pipboylight.espFellout-PointLookout.espFellout-Zeta.espFlora Overhaul.espAdopt Bryan.espmerged.espRealistic Interior Lighting.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - PL.espTotal active plugins: 64Total plugins: 64 Link to comment Share on other sites More sharing options...
Kel1978 Posted June 20, 2015 Share Posted June 20, 2015 im using paradoxes merged patch for mmm and the newer eve that only has the one esm Link to comment Share on other sites More sharing options...
Kel1978 Posted June 20, 2015 Share Posted June 20, 2015 watch Gophers tutorials as well. it will get you started. https://www.youtube.com/playlist?list=PL77ECC4B6194E1685 Link to comment Share on other sites More sharing options...
OMEN9TACTICAL Posted June 20, 2015 Author Share Posted June 20, 2015 (edited) I actually fixed it myself. After looking through all of the masters for everything. EVE and MMM were missing files. For EVE they were all missing the EVE.esp master, and for MMM they were missing the MMM - DLC <DLC name>.esp so I just disabled all of the ones that didn't have masters. Now it works fine. Thanks Kel New order follows Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1EVE.esm=1aHUD.esm=1iHUD.esm=1StreetLights.esm=1FOOK2 - Main.ESM=1FOOK2 - [DIK] DLC Improvement Kit.ESM=1DCInteriors_ComboEdition.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0Unofficial Fallout 3 Patch - Broken Steel.esp=1Unofficial Fallout 3 Patch - Mothership Zeta.esp=1Unofficial Fallout 3 Patch - Operation Anchorage.esp=1Unofficial Fallout 3 Patch - Point Lookout.esp=1Unofficial Fallout 3 Patch - The Pitt.esp=1CRAFT - Activation Perk.esp=1FOOK2 - Main.esp=1FOOK2 - Main [Hotfix].esp=1FOOK2 - [DIK] DLC Improvement Kit.esp=1FOOK2 - DIK [Hotfix].esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - More Gore.esp=1FO3 Wanderers Edition - Project Beauty.esp=0FO3 Wanderers Edition - Optional Restore Tracers.esp=0FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0WeaponModKits.esp=1WeaponModKits - FWE Master Release.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1Mart's Mutant Mod - Project Beauty.esp=1Mart's Mutant Mod - FWE Master Release.esp=1Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=1FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1Mart's Mutant Mod - FWE Master Release + DLCs.esp=0Mart's Mutant Mod - FOOK2.esp=1Mart's Mutant Mod - FOOK2 - DIK.esp=0Classic Fallout Weapons BETA.esp=1EVE - FWE Master Release.esp=0EVE - FWE Master Release (Follower Enhanced).esp=0EVE Anchorage - FWE DLC Anchorage.esp=0EVE - FWE with WeaponModKits.esp=0GaussCompleteBeta.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1HelmPOV.esp=1GNR Enhanced.esp=1F3ProjectRealityMkI.esp=1Flora Overhaul.esp=1Fellout-Full.esp=1Stealthboy Recon Armor - CRAFT.esp=0 Edited June 20, 2015 by OMEN9TACTICAL Link to comment Share on other sites More sharing options...
M48A5 Posted June 20, 2015 Share Posted June 20, 2015 @OMEN9TACTICAL You will encounter more problems later in the game. FOOK and FO3 Wanderers Edition cannot be used together. Link to comment Share on other sites More sharing options...
M48A5 Posted June 20, 2015 Share Posted June 20, 2015 im using paradoxes merged patch for mmm and the newer eve that only has the one esm You did not understand the installation instructions for Paradox Ignition merge of MMM. You need to go back to the Paradox Ignition page and read the instructions again. You did not understand the load order instructions for StreetLights. You need to go back to the mod page and read the instructions again. Link to comment Share on other sites More sharing options...
Kel1978 Posted June 20, 2015 Share Posted June 20, 2015 yes i did it says Go to the original mod's page first and install itRemove the esps/esms from your FO3 data folder that were installed from the original mod (not all merges includes optionals so read lower for what the merge replaces)Install a merged mod from this pageTick it in your mod managerReplacesMart's Mutant Mod.esmMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espand that's exactly what i did. I did move the streetlights back on to of broken steel Link to comment Share on other sites More sharing options...
M48A5 Posted June 21, 2015 Share Posted June 21, 2015 @Kel1978 FO3 Wanderer's Edition has Mart's Mutants Mod-Natural Selection, Zones Respawn and Tougher Traders built into it, disable and delete them. Disable and delete all the compatibility patches that are part of Blackened. This would be any patches that include EVE, Project Beauty, FO3 Wanderer's Edition, Mart's Mutant Mod and any combination thereof. Link to comment Share on other sites More sharing options...
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